Automation - The Car Company Tycoon Game

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  • Automation - The Car Company Tycoon Game

**NEW UPDATE**Drive Your Automation Cars In!

Automation will allow the player to become an armchair CEO - to build their own car company from the ground up. Create and run anything from a boutique supercar manufacturer to a mass-market multinational mogul. With powerful tools like the Engine Designer, the player can create cars and their engines in mind-boggling detail.

The grand campaign will start in the year 1946 and run until 2020, with the main goal being to build a successful, renowned car company from scratch. All types of car manufacturers can be led to success if managed properly; building the right image over the years is key. The player’s tasks are to design engines and cars, to manage factories, production, Research and Development, as well as advertising campaigns. In game, time advances at the pace the player chooses and pauses automatically for events and occurrences.

Automation is comprised of three major game components - the Engine Designer, the Car Designer and the Company Manager. These components are naturally strung together by the game’s goals, made to be user-friendly and intuitive to use. A multitude of tutorial missions, videos, and descriptive texts help car novices become experts. Almost infinite options give the player all the creative freedom to create unique cars with vastly different engines.

Automation also features an in-game exporter which allows you to export and drive your vehicles in The exporter is simple to use: design your car and engine in Automation, tune them to your liking, hit the export button, start up and your new car is right there in the vehicle list, with the aesthetics as well as many of the fine engineering and performance details of your car design simulated accurately


  • Extremely Deep, Technical, Creative – Experience unheard-of creative freedom in a highly technical, realistic gameplay experience revolving around building a car company from scratch. Go ahead and build your dream-car company!
  • Dynamic World Markets – Master realistically modeled dynamic markets, distribution, and demand. Try to cater to the needs of over 40 different target groups and their needs, or find your safe-haven niche in a cutthroat economic environment.
  • Flexible Car Designer – Design the cars you would have in your garage. Choose from diverse chassis types and materials, engine placements and drivetrain setups, gearboxes, suspensions, brakes, tyres, and finish off you design with fully customisable body types, looks and styles.
  • Highly Detailed Engine Designer – Delve into endless possibilities combining different 4-stroke petrol engine configurations, internals, head types, forced induction systems, fuel systems, headers and mufflers. All based on different 4-stroke petrol engine configurations: Inline 3, 4, 5, 6, V6, 8, 10, 12, 16, Boxer 4, 6.
  • Dynamic Engine Sounds - Turn up the volume and blast out the awesome fully adaptive, unique engine sounds that directly reflect your design choices.
  • Grand Campaign, Scenarios, Sandbox – Aim to dominate the world markets with your superior design skills in the grand campaign, play a quick scenario challenge, or just tinker away in sandbox mode to create the most insane engines ever.
  • Complex, yet Easy to Learn – While the game is highly technical, it is made easy to learn by means of well-illustrated in-game tutorial videos, detailed descriptive texts, as well as a multitude of tutorial scenarios.
  • Network Play – Play cooperatively with your friends or take your intuition for the perfect car design and challenge up to 7 human competitors in epic, multi-session network games.
  • Community – Join one of the most awesome and helpful communities out there, share stories about your exploits, talk to like-minded people, discuss your IRL car projects and engage in community challenges.

Drive Your Automation Cars In, Coming July 13th

The Automation team is stoked to announce that in collaboration with BeamNG we have created a simple-to-use, in-game exporter that allows you to drive your Automation cars in
On July 13th we will have a joint release with BeamNG, who are adding the Automation test track to their game! For more info, check out the official announcement posted here on Steam and the Exporter FAQ.

***IMPORTANT NOTE:*** The current version contains a simplified "Lite Campaign" version of the Tycoon aspects. More detailed Tycoon gameplay will be the focus of future major updates. Please read the Early Access description above for an overview of what is done so far. The current Open Beta is also an almost complete remake of the game in Unreal Engine 4, for a huge improvement in visuals, performance and usability. Currently the Lite Campaign is only available the legacy Non-Unreal version, but we're hard at work making a new improved Campaign mode.

In this patch we have more important fixes to the fixture system and UI for you, along with one of the major last missing bits of the campaign changes for 4.1. The latter is changing the calculations around factory refreshes and factory build / retool times, both becoming shorter. Please Note: Lighting is broken in the 80s design room, colors are messed up. For now, use a different design room until it is fixed. Tweaked fixture gizmo functionality and visuals, still WIP Fixed fixture gizmo sizin...


The second patch to the openbeta provides a lot of fixes and improvements to the new visual design aspect in Automation. The much criticized fixture manipulation UI has been changed, but is a work in progress and the next patch will sort out more of its issues. It now has small confirm (green), mode switch (yellow), and delete (red) buttons next to it. The default mode is the scale mode, which means that both movement and scaling is accessible here. Rotation will be added to that soon as well, w...


The first patch is here already and there are a ton of fixes in this one, including several major ones. That includes fixes for stability, performance, and usability issues, as well as plain old bugfixes. Regarding the major crash bug fix, we believe that if this works, that is the end of the now infamous garbage collection bug which has been haunting us for several big updates now. Fingers crossed! Submit your bugsplats. LCV4.1.1 Fixes & Improvements Fixed (potentially) crash bug responsible fo...


{STEAM_CLAN_IMAGE}/8118030/915e1e1bcf3a9e365567961cd0e8e3a086650457.jpg Speedy cover art by titleguy1. The long-awaited LCV4.1 milestone is now available on the opt-in open beta branch! If you are keen to try it out and don't mind experiencing more bugs than usual, you can opt into the current version via your Steam Library by right-clicking the game, choose Properties, Betas, select the openbeta branch and let the game update. No password required. While this update should be compatible with yo...


It has been two months since the release of the LCV4.0 milestone and its emergence from open beta. This means we’ve had plenty of time to dig into that big list of features that is planned for the upcoming LCV4.1 milestone. In case you are wondering about other coming milestones, check out this video. {STEAM_CLAN_IMAGE}/8118030/168a8fd74d668372fce86b9c3152f9e96351e564.jpg The Clarion Vianta in old London town with transparent windows. Here just highlight a few of the upcoming features of that ve...





  • OS: Windows 7, 8, 10 - 64 bit
  • Processor: Dual Core
  • Memory: 3 GB RAM
  • Graphics: Support Shader Model 4.0 (Intel HD3000 Integrated, Geforce 8 Series, Radeon 2000 Series)
  • DirectX: Version 10
  • Storage: 3 GB available space
  • Additional Notes: Requirements for Ultra Low Settings. Framerate may be poor in some situations.



  • OS: Windows 10 64 Bit
  • Processor: Recent Intel i5/i7 or AMD 6 core or better
  • Memory: 16 GB RAM
  • Graphics: AMD 290x or nVidia 970GTX or Better
  • DirectX: Version 11
  • Additional Notes: System requirements for good frame rate Epic Settings. Solid State Drive highly recommended for best loading performance
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