Automation - The Car Company Tycoon Game

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  • Automation - The Car Company Tycoon Game

**NEW UPDATE**Drive Your Automation Cars In!

Automation will allow the player to become an armchair CEO - to build their own car company from the ground up. Create and run anything from a boutique supercar manufacturer to a mass-market multinational mogul. With powerful tools like the Engine Designer, the player can create cars and their engines in mind-boggling detail.

The grand campaign will start in the year 1946 and run until 2020, with the main goal being to build a successful, renowned car company from scratch. All types of car manufacturers can be led to success if managed properly; building the right image over the years is key. The player’s tasks are to design engines and cars, to manage factories, production, Research and Development, as well as advertising campaigns. In game, time advances at the pace the player chooses and pauses automatically for events and occurrences.

Automation is comprised of three major game components - the Engine Designer, the Car Designer and the Company Manager. These components are naturally strung together by the game’s goals, made to be user-friendly and intuitive to use. A multitude of tutorial missions, videos, and descriptive texts help car novices become experts. Almost infinite options give the player all the creative freedom to create unique cars with vastly different engines.

Automation also features an in-game exporter which allows you to export and drive your vehicles in The exporter is simple to use: design your car and engine in Automation, tune them to your liking, hit the export button, start up and your new car is right there in the vehicle list, with the aesthetics as well as many of the fine engineering and performance details of your car design simulated accurately


  • Extremely Deep, Technical, Creative – Experience unheard-of creative freedom in a highly technical, realistic gameplay experience revolving around building a car company from scratch. Go ahead and build your dream-car company!
  • Dynamic World Markets – Master realistically modeled dynamic markets, distribution, and demand. Try to cater to the needs of over 40 different target groups and their needs, or find your safe-haven niche in a cutthroat economic environment.
  • Flexible Car Designer – Design the cars you would have in your garage. Choose from diverse chassis types and materials, engine placements and drivetrain setups, gearboxes, suspensions, brakes, tyres, and finish off you design with fully customisable body types, looks and styles.
  • Highly Detailed Engine Designer – Delve into endless possibilities combining different 4-stroke petrol engine configurations, internals, head types, forced induction systems, fuel systems, headers and mufflers. All based on different 4-stroke petrol engine configurations: Inline 3, 4, 5, 6, V6, 8, 10, 12, 16, Boxer 4, 6.
  • Dynamic Engine Sounds - Turn up the volume and blast out the awesome fully adaptive, unique engine sounds that directly reflect your design choices.
  • Grand Campaign, Scenarios, Sandbox – Aim to dominate the world markets with your superior design skills in the grand campaign, play a quick scenario challenge, or just tinker away in sandbox mode to create the most insane engines ever.
  • Complex, yet Easy to Learn – While the game is highly technical, it is made easy to learn by means of well-illustrated in-game tutorial videos, detailed descriptive texts, as well as a multitude of tutorial scenarios.
  • Network Play – Play cooperatively with your friends or take your intuition for the perfect car design and challenge up to 7 human competitors in epic, multi-session network games.
  • Community – Join one of the most awesome and helpful communities out there, share stories about your exploits, talk to like-minded people, discuss your IRL car projects and engage in community challenges.

Drive Your Automation Cars In, Coming July 13th

The Automation team is stoked to announce that in collaboration with BeamNG we have created a simple-to-use, in-game exporter that allows you to drive your Automation cars in
On July 13th we will have a joint release with BeamNG, who are adding the Automation test track to their game! For more info, check out the official announcement posted here on Steam and the Exporter FAQ.

***IMPORTANT NOTE:*** The current version contains a simplified "Lite Campaign" version of the Tycoon aspects. More detailed Tycoon gameplay will be the focus of future major updates. Please read the Early Access description above for an overview of what is done so far. The current Open Beta is also an almost complete remake of the game in Unreal Engine 4, for a huge improvement in visuals, performance and usability. Currently the Lite Campaign is only available the legacy Non-Unreal version, but we're hard at work making a new improved Campaign mode.

It has been two months since the release of the LCV4.0 milestone and its emergence from open beta. This means we’ve had plenty of time to dig into that big list of features that is planned for the upcoming LCV4.1 milestone. In case you are wondering about other coming milestones, check out this video. {STEAM_CLAN_IMAGE}/8118030/168a8fd74d668372fce86b9c3152f9e96351e564.jpg The Clarion Vianta in old London town with transparent windows. Here just highlight a few of the upcoming features of that ve...


Quite a bit delayed, but finally the Lite Campaign V4.0 is here, releasing into openbeta. A new, more stable game engine version, much more fleshed out factories, tons of polish, UI improvements, and lots of fixes await you in this big update. Have a look at the summarized change log below. {STEAM_CLAN_IMAGE}/8118030/4d90211a0d6c173c1415a515cf0d1b8807199507.jpg The LTS Mercury, designed by Ezdmn. After a pretty long openbeta phase and 17 patches to that branch, this version has now been merged w...


Update Patch B200130 & B200131 & B100203 We just released a new patch that should be the final one for LCV3.7. We're now switching over to the new game engine version in our dev build and finish implementing the remaining features for the LCV4.0. This build is now on the default public branch! :) Here is the full changelog of the recent patches: B200203 Fixes & Improvements Made engine friction progression for exports non-linear to fix many engine lock-up issues Fixed sandbox top bar year-change...


The latest version of LC V3.7 is now out on the public default branch. All previous hotfix patch notes are still down below! Note for AMD users: The current recent graphics drivers 19.12.2 and 19.12.3 are incompatible with Automation. If you run on those you need to update to driver version 20.1.2 or later to be able to start the game. Automation and the Lite Campaign V3 (LCV3) just got its next big update released with LCV3 Patch 7. If you were part of the openbeta you can now opt out again if ...


We've been hard at work to polish up this version and it is really coming together nicely. So nicely in fact that we're planning to get this final LCV3 version ready for you to try out in the opt-in openbeta branch early next week. {STEAM_CLAN_IMAGE}/8118030/c6117fd019b63ffa59ff1ce0751a93c4e094693f.jpg The 1984 Lafayette Mark IV Executive Sedan by Mat. To see part of what is coming, feel free to check out the two latest Little Dev Update videos: Another thing worth checking out is a recent Q&A w...





  • OS: Windows 7, 8, 10 - 64 bit
  • Processor: Dual Core
  • Memory: 3 GB RAM
  • Graphics: Support Shader Model 4.0 (Intel HD3000 Integrated, Geforce 8 Series, Radeon 2000 Series)
  • DirectX: Version 10
  • Storage: 3 GB available space
  • Additional Notes: Requirements for Ultra Low Settings. Framerate may be poor in some situations.



  • OS: Windows 10 64 Bit
  • Processor: Recent Intel i5/i7 or AMD 6 core or better
  • Memory: 16 GB RAM
  • Graphics: AMD 290x or nVidia 970GTX or Better
  • DirectX: Version 11
  • Additional Notes: System requirements for good frame rate Epic Settings. Solid State Drive highly recommended for best loading performance
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