*Crash* ...That was the sound of you landing face first in an abyss filled with monsters, traps, and eldritch secrets. But hey, it's ok barbarian, you are not alone: Pip, your best friend -and mysteriously luminous bat- is with you. And it's only by truly working together that you'll be able to solve the abyss' puzzles, fight off its hungry denizens, discover its true purpose and maybe -just maybe- make it out alive with the secrets of the primordials.
Key Features
A controller is recommended for an optimal experience.
Got a small update today with some fixes and improvements to a couple puzzles in the game! Happy holidays from the Batbarian team! 1.2.2 Patch Notes: Fixed being able to lock yourself behind a door in a room in Polyandrium Made it easier to get to a secret chest in a room in Mournsalt involving teleporters Fixed some French translations Reworded a reference to the player character's weapon to work better with either character option {STEAM_CLAN_IMAGE}/35153018/cdd9e1dbf192b7a11383406cd35ada98e3f...
Today's the day we finally release French language support for Batbarian: Testament of the Primordials! Thank you to everyone who has patiently waited for this! In addition, there are some other text and font related bug fixes, the full patch notes can be found below. To stay closer to the original NPCs and to have dialog support any gender for the player character we decided to use "inclusive French". Enjoy! 1.2.1 Patch Notes French language option added! Fixed Readable font underlay leaving a ...
We've got a small update today improving the behavior of an enemy used in a puzzle in the game, as well as some other small fixes. We're still working on the French language update, stay tuned for more info on that soon! 1.2.0 Patch Notes Improved movement of a Bouncer enemy for a puzzle it's used for. Fixed the rendering layer of a cloud in one scene. Fixed possibility of getting stuck in the wall when jumping into a specific place right after activating a switch in an early game room. Fixed Si...
Hello bats and barbarians! Today, to coincide with our console releases, we've got a bit of an update for you PC players as well! Most noticeable thing will be a slick new animation that can be viewed on game startup! In addition to that we have a number of adjustments that should make a couple parts of the end game go a bit smoother, as well as a retroactive fix for some people who might have not unlocked some achievements properly. In other news, Trading Cards, Badges and Emotes are on their w...
Today we've got our first update of 2021! This fixes a couple ways to get soft lock and the Trilich finally fixed the light at the end of his magic wand! If you played and experienced poor framerate we now default a performance setting to enabled on low end on machines. If you had problems in the past and didn't know about this option make sure you take a look at the Lock Gameplay Resolution option! Cheers and hoping 2021 is going alright for everybody so far! 1.1.17 Patch Notes: Fixed a case wh...
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