Bionic Dues

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  • Bionic Dues
Robot rebellions should be quelled by the best of the best. When the best of the best are killed... it's up to you. Subdue the uprising in time, or your corporate overlords nuke the city.

Bionic Dues is a tactical, turn-based roguelite with mech customization. Guide multiple classes of Exos through a variety of missions filled with enemy robots that are as buggy as they are angry. This is at least as bad as it sounds. Explore for loot, destroy key robotic facilities, and brace yourself for the final attack by your enemies... just as soon as they can pull it together.

Features

  • Out-think wide-ranging tactical situations featuring robots with bad GPS, terrible aim, insecurity, a lack of focus, a tendency to backstab, and dozens of other maladies to exploit.
  • Over 40 unique bots, ranging from the hilariously inept-but-dangerous DumBots, BlunderBots, and BatBots to the terrifyingly effective WyvernBots, DoomBots, and MurderBots.
  • Carve your own path: choose 30 to 50 missions out of the 120 you discover as you explore the city map. Which missions you choose determines how prepared you will be for the final battle against the massing robot army.
  • Missions come in 23 different general flavors, and are entirely procedurally-generated like a floor of a traditional roguelite.
  • Mix and match your squad of four from six classes of Exos: Assault, Siege, Science, Sniper, Ninja and Brawler. Each has its own build and weaponry.
  • Choose an overall pilot from a roster of six to add a powerful perk that lasts your entire campaign.
  • Customize your four Exos with procedurally-generated loot that grants weaponry and defensive upgrades, new abilities, and more.
  • Difficulty levels ranging from quite casual to incredibly hardcore.
  • Save and reload your game with ease any time, or tough it out in ironman mode.
  • Stellar soundtrack by composer Pablo Vega, headlined by the game's title theme "The Home We Once Knew."

Chris here! By any sane metric I can think of, AI War 2 shouldn't exist. And yet it's more than I ever imagined it could be. When we first set out to make this game three years ago, it was far less ambitious. Even that was going to be really hard. Somehow, in the process of falling down the stairs over and over again during this period, we wound up with a game that seems to be superior to the original. This game shouldn't exist, but it does, and I'm both proud and stunned.

2019-10-22

It's been quite a saga, if you've followed along all this time. All that extra time paid off! At this point we have what fans have nearly-universally hailed as a worthy successor to the original classic. We still have plenty more to do prior to 1.0 in Q2 of 2019, but the game is ready to play now and we hope you'll come enjoy it and give us further feedback. Pick up the game n...

2018-10-18

Burning out on making Stars Beyond Reach, Arcen Games announced a few months ago they were putting the 4X strategy game to one side to focus on a roguelikelike they’d been toying with for a while. That game, named Starward Rogue , is now here. It’s a top-down shooter with oodles of bullets to dodge and bosses to battle, about mechs exploring a mysterious structure stuck in the side of a star. It’s colourful! Ooh, and to celebrate the launch, their 2013 tactical turn-based mech ...

2016-01-22

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time. Bionic Dues is yet another Arcen game that I initially bounced off so hard it might as well have been a trampoline attached to a giant spring riding a pogo stick. It’s a…roguelike mech game? No. It’s a puzzle game? No. It’s Bionic Dues. …

2015-11-03

This one includes drastically increases the graphical performance for the game. It also has a few bugfixes, and two new conducts: Shorter Campaign and Random Exos. Enjoy! Click here for the official forum discussion about this release.

2014-09-17

PC SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:
  • OS: Windows XP SP2 or later
  • Processor: 1.6Ghz CPU
  • Memory: 2 GB RAM
  • Graphics: Screen resolution at least 720px high, and 1024px wide.
  • Storage: 300 MB available space

MAC SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:
  • OS: Mac OSX Intel CPU and "Leopard" 10.5 or later.
  • Processor: 1.6Ghz CPU
  • Memory: 2 GB RAM
  • Graphics: Screen resolution at least 720px high, and 1024px wide.

LINUX SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:
  • OS: Ubuntu 10.10 or later, although other unsupported distros may work
  • Processor: 1.6Ghz CPU
  • Memory: 2 GB RAM
  • Graphics: Screen resolution at least 720px high, and 1024px wide.
  • Storage: 300 MB available space
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