Warning! This product is region locked and it CAN be activated ONLY in Europe!
Notice: Requires a virtual reality headset.
Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development.
Blade & Sorcery is a VR medieval fantasy sandbox that features action-packed physics-driven combat. The game was developed and published by WarpFrog on December 11th, 2018.
Have you ever wanted to come close to being a vicious warrior, a precise ranger, or a powerful sorcerer in a virtual reality game? If the answer is yes, then you need to give Blade & Sorcery a shot. No more weightless combat that you're used to in other VR titles, as the combat here makes you feel each blow that you receive. There is nothing weightless about hitting someone and getting hit here, and the melee, ranged, and magic combat are all fully realized to pack a punch and immerse players in the battle that is raging on.
Blade & Sorcery has been made with VR technology in mind, so you have collisions that are dictated by defined hitboxes, objects have their own weight and everything obeys the laws of physics, and players can even use blades to cut through or penetrate certain materials or even to deflect incoming magic attacks. The only thing that's limiting you in this title is your own creativity, as the game lets you pick your own weapon, pick the stance you want to use, and determine which fighting style that you want to bring into battle.
Hello folks, The Baron here with a little preview news about U8! As most of you know, U8 is gonna be the update that finally adds some long awaited magic into Blade & Sorcery. Being a big fan of magic and mages himself, you can be sure this is an update that KospY himself is really enjoying, and so ...
Hello folks, The Baron here! It's time for The Steam Awards 2019, and if I may be so bold I would humbly ask you guys to to show KospY some love and support by considering Blade & Sorcery for the VR Game of the Year Category. It's been almost one year since Blade & Sorcery launched early access on D...
The beta of Update 7 has finally ended! So the beta was longer than usual as I took the opportunity to do a lot of internal changes as well as moving on the new Unity Rendering Pipeline (LWRP/URP). The new rendering has still some issues with lightning but nothing game breaking and Unity should reso...
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