Blade Assault

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  • Blade Assault

After the devastating Red Stone War, the world is divided into three regions: the mutant infested outside grounds, the Undercity where people have fled to seek refuge from mutants, and the sky city Esperanza where the rich and powerful rule over the world. Fight against the corrupt military of Esperanza as part of the resistance force of the Undercity. Bring the corrupt to justice by becoming stronger and fighting alongside your trusty comrades.

Blade Assault is a 2D action rogue-lite platformer with beautiful pixel art set in a desolate sci-fi world. The game features tight, responsive controls and a cast of charming characters. Playable characters have various transformable weapons that they use to battle against their enemies. Weapons can be further customized by different “Cores” and “Transform Upgrades” that appear randomly during gameplay.

Satisfying fast-paced combat. Utilizing diverse skills, dodging enemy attacks by dashing, launching projectiles, slashing away mobs of enemies. Your attacks change according to the “Cores” you select and the upgrades you decide to take on your runs.

Meet NPCs and find upgrades along your quest to unlock unique powers. Each playable character has their own weapons of choice kept in their own armory.

Hello everyone! We’re back with the Patch Notes for the April update. After the 1.2 update, you’ll be able to meet our new character Zett and experience the drone system. Please find the details below. Starting from April 29th, we’ll also be discounting Blade Assault for 40% to celebrate the update, so for those who do not own Blade Assault yet, this is the best timing! {STEAM_CLAN_IMAGE}/38346418/ab5c977cbddfd719c0fdc9e9a60e922246bba5f0.png "If you need my help." ‘Zett’, who’s been showing its ...


Hey everyone! We’ve been focusing on development and going through your feedback since the official release. Thank you for enjoying our game. Today, we’d like to briefly inform you about an upcoming update in April. We wanted to release this update in March, but due to covid issues there have been some delays in our schedule. Please accept our apologies for the delay and the lack of communication during that period. This April’s update will bring you 3 new pieces of content. First, a new charact...


Hello everyone! All changes will be available in the game after the update. Fixed a bug where it was impossible to continue during certain stages. Fixed a bug where the elite’s ATK and HP that increased per Danger Level were not applied. Default elite stats : increase ATK 50%, increase HP 100% Stats increased per Danger Level: increase ATK 20%, increase HP 20%


Hi everyone! All changes will be available in the game after the update. Removed normal and elite monster battles from Boss Mac and Boss Charlotte’s stages. Removed normal and elite monster battles from the stage before Boss Cyclopes. Changed the level design of the sewers stage. (Increase the number of platforms that require double jumping, wall climbing or dashing to reach.) Added a feature that increases all ATK by 50% in Easy Mode. Greatly increased the amount of currency dropped by monsters...


Hello everyone! We have been closely reviewing all of the feedback sent to us since official release. Among the feedback, we think that the following are the two major issues. Combat fatigue due to a single long gameplay session Combat becomes boring due to the high HP of bosses and enemies Both issues can be resolved simply by reducing stages and lowering HP. However we would like to address more fundamental causes instead. When failing a challenge in a roguelike game, players should be able to...






  • OS: Windows 7+
  • Processor: Intel i5+
  • Graphics: Nvidia GTX 460 / Radeon HD 7800 or better
  • DirectX: Version 10
  • Storage: 3 GB available space


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