Blockland

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  • Blockland

Blockland is a non-linear sandbox game with no set goals, giving players the freedom to design and construct elaborate structures. Styled as a tiny minifigure, players build inside of the virtual world using bricks reminiscent of toy blocks. These structures can be built in either a single-player or multiplayer (either online or through a local area network) setting.

There have been multiple updates to Blockland since the last news steam post. Here's a catch up post. r1983 Fixed crash related to getWords/getFields Iconshots/ folder now writable from screenshot functions r1981 The fast connection packets introduced in r1972 can now be disabled by setting $pref::Net::FastPackets = 0; or unchecking the "Fast Packets" check box in the network settings tab. Note: this is a server-side setting. File downloads will now retry instead of stopping on the "got incorrec...

2015-12-12

There have been multiple updates to Blockland since the last news steam post. Here's a catch up post. r1983 Fixed crash related to getWords/getFields Iconshots/ folder now writable from screenshot functions r1981 The fast connection packets introduced in r1972 can now be disabled by setting $pref::Net::FastPackets = 0; or unchecking the "Fast Packets" check box in the network settings tab. Note: this is a server-side setting. File downloads will now retry instead of stopping on the "got incorrec...

2015-12-12

Changes: Tweaks to "Blockheads Ruin Xmas" gamemode: Can now throw presents by clicking Fixed bug where you could destroy presents in the street Player score reset when second player joins game Added error handling on various tcp objects, improves reliability when traffic is filtered through threat management system. You will no longer be kicked out of the game if the auth server connection times out. Only positive rejections will kick players. Fixed crash from disconnecting from game while missi...

2014-01-04

Changes: Tweaks to "Blockheads Ruin Xmas" gamemode: Can now throw presents by clicking Fixed bug where you could destroy presents in the street Player score reset when second player joins game Added error handling on various tcp objects, improves reliability when traffic is filtered through threat management system. You will no longer be kicked out of the game if the auth server connection times out. Only positive rejections will kick players. Fixed crash from disconnecting from game while missi...

2014-01-04

Changes: Blockheads Ruin Xmas game mode added. Gather presents and jump into the fire pit to destroy them. Build by Sumz & Hamburger, code by Zor. (Note: I tweaked and reformatted the code, so problems may not necessarily be his fault) Removed $Pref::Steam::DisableSteam, replaced with -nosteam command line option Improved error messages for authentication dns/connection failures Vehicle steering options moved from "advanced" to "controls"

2013-12-23

PC SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

 

  • OS: Windows 7 or higher
  • Processor: 1 GHz
  • Memory: 512 MB RAM
  • Graphics: OpenGL compatible graphics chip
  • Storage: 2 GB available space

 

MAC SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

 

  • OS: OSX 10.5 or higher
  • Processor: 1 Ghz
  • Memory: 512 MB RAM
  • Storage: 2 GB available space

 

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