BONEWORKS VR

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  • BONEWORKS VR

BONEWORKS Interaction Systems

 

ATTENTION: This game demonstrates advanced VR mechanics and concepts, players are recommended to have previous VR experience and understanding of common VR gameplay principles before proceeding.

 

About the Game


BONEWORKS Is a narrative VR action adventure using advanced experimental physics mechanics. Dynamically navigate through environments, engage in physics heavy combat, and creatively approach puzzles with physics.

 

 

  • Advanced Physics: Designed entirely for consistent universal rules, the advanced physics mechanics encourage players to confidently and creatively interact with the virtual world however you want.
  • Combat: Approach combat in any number of ways you can think of following the physical rules of the game's universe. Melee weapons, firearms, physics traps, environments, can all be used to aid you in fights with enemy entities.
  • Weapons, lots of weapons: Boneworks provides players with a plethora of physics based weaponry; guns, swords, axes, clubs, spears, hammers, experimental energy weapons, nonsensical mystery tools, and anomalous physics weapons.
  • Interaction: Hyper realistic VR object and environment interaction.
  • Story: Play through the game's mysterious narrative and explore the deep inner workings of the Monogon Industries' artificial intelligence operating system; Myth OS.
  • Character Bodies: Accurate full IK body systems built from the ground up provide a realistic looking body presence and allow for a maximum level of immersion with physical interaction in the game space.


More feature information soon.

 

 

 

 

ATTENTION: This game demonstrates advanced VR mechanics and concepts, players are recommended to have previous VR experience and understanding of common VR gameplay principles before proceeding.

OVERVIEW Greetings Bone Junkers, been a while, today we bring you a hover ship and a desert sandbox level to fly it in. As we work towards expanding our mechanics for future games, an important aspect to hone is the relationship between the player and vehicles, and what better way to start than to circle back to the first vehicle we ever built for VR; The Hover Junker's Wasp! SANDBOX: Junk Desert Chamber VEHICLE: Hover Junker ship GUN: Stapler handgun PHYSICS TOOL: Gravity Welder New Achievement...

2020-12-29

BONEWORKS 1.6 - Hover Junkers is coming Dec 29, next week! Happy Holidays! As we've been hard at work on the core and future titles, it seems prudent to take a look back at where we started. Whereas in 2016 we introduced artificial locomotion via piloting your ship with tracked locomotion moving you on the deck, with Boneworks we synergized tracked, artificial, and physics locomotion. Highlighting this evolution with a Hover Junkers sandbox featuring the first Jun...

2020-12-25

Developer Stress Level Zero's acclaimed shooter and "experimental physics VR adventure", Boneworks, has just received its hefty 1.5 update on PC, adding a new zombie-themed arena, a new tool to mess around with, and more. Boneworks, which released at the tail-end of last year, cast players as a virtual security director, setting them loose within Monogon Industries' artificial intelligence operating system, Myth OS. What that amounts to its reality is a fairly ludicrous sandbox playground, where...

2020-06-19

Overview Today we have a completely new Arena with Update 1.5: Zombie Warehouse. This new level provides a variety of challenges with five modes, multiple difficulty options, experimental enemy AI, a new defensive physics tool, difficulty options, and various weapon loadouts. Additionally we have included further improvements to the player character physics and performance, improving core systems even more. Zombie Warehouse Arena Multiple Challenge Modes for the Zombie Warehouse to complete Play...

2020-06-18

1.5 Zombie Warehouse is coming June 18th, one week from today! Zombie mode where the enemies will climb, drop, go through windows, and zipline to get to you! Defend your position with the Boardgun. Tighter player mechanics as we've continued to improve the Boneworks core!

2020-06-11

PC SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

 

  • OS: Windows 10
  • Processor: quad-core 3.0ghz minimum
  • Memory: 8 GB RAM
  • Graphics: GTX 1060 / 970 for Rift CV1+Touch, Original Vive at 90hz, and RiftS at 80hz
  • DirectX: Version 11
  • Storage: 20 GB available space
  • Additional Notes: CPU performance required for physics calculations! These min specs are based on Rift CV1+Touch, Original Vive 90hz, and RiftS 80hz, ONLY.

 

RECOMMENDED SPECS:

Recommended:

 

  • OS: Windows 10
  • Processor: Intel i7 7700k or greater, 3.3ghz+
  • Memory: 16 GB RAM
  • Graphics: GTX 1080 / 2060super or greater for Rift CV1+Touch, Original Vive 90hz, and RiftS 80hz
  • DirectX: Version 11
  • Storage: 20 GB available space
  • Additional Notes: CPU performance required for physics calculations!

 

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