Book of Demons

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  • Book of Demons

Book of Demons is a deck-building game that lets you decide the length of the quests that you embark on. The game was developed and published by Thing Trunk on December 13th, 2018.

There are no magical weapons in this game, only magic cards that you will use to defeat the armies of darkness that are located in the dungeons below the Old Cathedral. Only you can stop the Archdemon that wants to take over the Paperverse! Everything in the game that you can use is a card that you have to use in the best way possible. These cards can then be upgraded by runes that give many different kinds of bonuses. Thanks to the Flexiscope engine, players have the option of dividing the game into sessions of their own choosing. Over time this system learns your own pace of gaming and starts to predict the time that you're going to need in order to complete the next session.

Book of Demons has simplified movement and fight mechanics but puts a larger emphasis on timing, card selection, and order of execution, and how you pull these things off will determine your skill level in a title like this. Gameplay has been designed to be friendly and enjoyable, so you will always find points of interest marked at the top of your screen. The player's character leaves footprints on the ground that can be tracked back to your starting point. There is even a Roguelike mode that has permadeath, restricted healing, and all kinds of challenges for players that like their games hard.

{STEAM_CLAN_IMAGE}/12639450/0be39edaaafea6470922b199f1487af89400a963.png The hour is upon us! The Book of Demons made it to Switch, PS4, and Xbox One. The console version is pretty much the same as the PC version when it comes to features, achievements, and stuff. What changed were under the hood optimizations and a lot of UI tweaks to make it more readable and more couch gaming compatible. The same goes for controller support - in console version the card selection was redesigned to make for mo...

2020-04-30

The date is set! In our previous post, I mentioned that guys at 505 Games are helping us with console publishing and are aiming for release in April. We just found out that everything is on track and only one week from today Book of Demons will hit Xbox One, Playstation 4, and last but very far from least, Nintendo Switch! Also, preorders on Switch are live now and come with a 10% preorder discount. Coincidentally, today is World Book Day. Life works in mysterious...

2020-04-23

I thought it would be cool to share what we are doing, hence this update. First of all, although the Town might seem deserted, the work continues behind the shutters! We have switched to a home office model early during the pandemic. As a team, our origin story is that of working from our bedrooms and we always encouraged working from home when someone was feeling under the weather, so the transition was smooth. We are now scattered all over the country and kept a...

2020-04-04

I thought it would be cool to share what we are doing, hence this update. First of all, although the Town might seem deserted, the work continues behind the shutters! We have switched to a home office model early during the pandemic. As a team, our origin story is that of working from our bedrooms and we always encouraged working from home when someone was feeling under the weather, so the transition was smooth. We are now scattered all over the country and kept a...

2020-04-04

{STEAM_CLAN_IMAGE}/12639450/e6d0aff8b96161af371985d1ba582346115a5b02.png We have been tinkering with Xbox One port for some time now, but now thanks to awesome guys at 505 Games porting gained much-needed momentum. Having a publisher for consoles allows us to focus on making future games while remaining confident that Book of Demons will get the best possible console treatment. Because it's not just any publisher, it's the 505 Games! Recently judged to be Metacritic's the best publisher of 2019!...

2020-03-27

PC SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

 

  • OS: Windows 7, 8, 8.1, 10
  • Processor: 1.7 GHz Dual Core or Greater
  • Memory: 2 GB RAM
  • Graphics: 512 MB DirectX 9.0c compatible graphics card
  • DirectX: Version 9.0c
  • Storage: 1 GB available space
  • Sound Card: DirectX 9.0c compatible

 

MAC SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

 

  • OS: OSX 10.12+
  • Memory: 2 GB RAM
  • Graphics: Open GL 3.3+ Compliant
  • Storage: 1 GB available space

 

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