Book of Demons

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  • Book of Demons

Book of Demons is a deck-building game that lets you decide the length of the quests that you embark on. The game was developed and published by Thing Trunk on December 13th, 2018.

There are no magical weapons in this game, only magic cards that you will use to defeat the armies of darkness that are located in the dungeons below the Old Cathedral. Only you can stop the Archdemon that wants to take over the Paperverse! Everything in the game that you can use is a card that you have to use in the best way possible. These cards can then be upgraded by runes that give many different kinds of bonuses. Thanks to the Flexiscope engine, players have the option of dividing the game into sessions of their own choosing. Over time this system learns your own pace of gaming and starts to predict the time that you're going to need in order to complete the next session.

Book of Demons has simplified movement and fight mechanics but puts a larger emphasis on timing, card selection, and order of execution, and how you pull these things off will determine your skill level in a title like this. Gameplay has been designed to be friendly and enjoyable, so you will always find points of interest marked at the top of your screen. The player's character leaves footprints on the ground that can be tracked back to your starting point. There is even a Roguelike mode that has permadeath, restricted healing, and all kinds of challenges for players that like their games hard.

Our good friends over at Monster Couch have released their digital edition of Wingspan today, and we've teamed up with them to offer a special 10% discount for Book of Demons owners on top of their launch discount (so it's an extra 10% off the discounted price). Wingspan is a relaxing strategy card game about birds designed for 1 to 5 players. Each bird that you add to your preserve makes you better at laying eggs, drawing cards, or gathering ...


{STEAM_CLAN_IMAGE}/36304302/f16f3edfa5e7cba0267791e6e871fd577c91a624.png The Steam Games Festival was a blast, to say the least! We scrambled to get the demo up and running and tested for it but it was well worth it. We got a ton of valuable feedback from all of you. What's more, we also tested the network backend. You are all amazing, thank you ːpaperheartː As you might already know from the past updates we are now scrapping the demo and writing the net code and the game from scratch. We will u...


Since Hellcard is going to be a multiplayer game, it's crucial to get the netcode right. We want to squeeze as much as we can from the available solutions and that calls for a lot of testing ːarchduckː Testing, testing, and then some testing on top of it That's why a few weeks ago we have started tests with the players over at our Discord Sneak Peek channel. Testing raw net code is no fun, which is why we are doing that on a pre-alpha Hellcard prototype. It has on...


{STEAM_CLAN_IMAGE}/12639450/0be39edaaafea6470922b199f1487af89400a963.png The hour is upon us! The Book of Demons made it to Switch, PS4, and Xbox One. The console version is pretty much the same as the PC version when it comes to features, achievements, and stuff. What changed were under the hood optimizations and a lot of UI tweaks to make it more readable and more couch gaming compatible. The same goes for controller support - in console version the card selection was redesigned to make for mo...


505 Games und das polnische Entwicklerstudio Thing Trunk haben bekannt gegeben, dass man Book of Demons schon bald für Konsolen veröffentlichen wird. Die Mischung aus Deckbau-Kartenspiel und Action-Adventure ist "eine Hommage an beliebte Hack & Slash-Klassiker und zugleich eine Parodie. Hier wird der Kampf zwischen Gut und » Komplette News auf lesen






  • OS: Windows 7, 8, 8.1, 10
  • Processor: 1.7 GHz Dual Core or Greater
  • Memory: 2 GB RAM
  • Graphics: 512 MB DirectX 9.0c compatible graphics card
  • DirectX: Version 9.0c
  • Storage: 1 GB available space
  • Sound Card: DirectX 9.0c compatible






  • OS: OSX 10.12+
  • Memory: 2 GB RAM
  • Graphics: Open GL 3.3+ Compliant
  • Storage: 1 GB available space


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