Call to Arms - Gates of Hell: Ostfront

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  • Call to Arms - Gates of Hell: Ostfront
Call to Arms - Basic Edition
Base Game

This product requires the base game Call to Arms - Basic Edition on Steam in order to play. You can not run this product without this game.

Call to Arms - Gates of Hell: Ostfront is aimed to convey the realism that strategy players have always desired: Historically accurate visuals and locations, no health bars, no simplifications, no shortcuts taken. Offering unrivalled immersion to give the most legitimate WWII RTS/RTT to date.

If you have long been waiting for a game that depicts the daring stories read in the books and you crave for a platform that allows you to recreate the battles you imagined from documentaries, then look no further: It is time to enter the Gates of Hell.

The DLC for Call to Arms features the Eastern Front and its “Great Patriotic War” fought between the USSR and Germany. This will take you from June 1941 until the end of the war in May 1945. The game will depict the evolution of the armies and technology during the most devastating conflict of human history.

All the maps and locations have been painstakingly recreated after thorough research from WWII documents combined with satellite and period photo-reconnaissance data.

Single Player missions are based on battle reports and veterans’ stories, delivering authenticity to the maximum extent possible.

Call to Arms - Gates of Hell: Ostfront offers:

  • 12 historical singleplayer & cooperative missions
  • PvE Dynamic campaign to develop your army and fight for the whole frontline
  • Peer-2-server PvP multiplayer with doctrines to specialize your armies and competitive gamemodes
  • Control your units in RTS mode, top down shooter or 3rd person.
  • First person view/ mode for vehicles
  • Featuring vast arrays of weaponry and 180 vehicles at your disposal
  • Air support and naval units to add to the land warfare
  • Realistic armoured vehicles with accurate ballistics, historical ammo loadouts and fully modelled internal components and stores
  • Land mines, magnetic mines, trenches, bayonets, smokescreens and countless other mechanics to gain the upper hand on your foe
  • Authentic sound design and visuals recorded from real WWII armament, vehicles and equipment
  • Modding, editor and Workshop support

Update 10: V 1.008.0 Added enemy airstrike chances in conquest when player is attacker. Chance of airstrike not happening on the initial ~15min mark increased from 25 to 30% and then it would roll over for another 15-20 min before chance can occur again(if battle is still going on) Added ISU-152 gunner animation (spolier alert...) Added t3457_41 engine repair animation Added ground constrain rule for spawn script commands (for modders: allows spawning of objects to read the constraint with const...

2021-07-28

Update 9: V 1.007.0 Added new Tiger E model Added new infantry squad spread logic to prevent squads from being wiped out clustered together. Mod-able on set/squads.set Added option to select day time, night time or any weather condition for PvP matches. Default option is any weather. Night-time reduces vision ranges by 25% and provides closer quarters combat. Added german voiceover for german campaign missions. Added german voiceover for 'Unbroken' soviet mission. Added soviet voiceover for 'Win...

2021-07-22

{STEAM_CLAN_IMAGE}/10379584/15ca9bd4a8f4e5c94b11feb362463406bce8e601.png HD Link Hi everyone, It's been a month since our launch and it has been an amazing launch with our excellent community. We have spent the last weeks updating CtA- GoH, tweaking balance and improving the stability. As we tackle the most important issues, it paves way to the start of our much anticipated content updates. Today we will talk about what will be added to the DLC in our first content update. Major update I “Major ...

2021-07-16

Update 8: V 1.006. Added capture weight to infantry that didn't have it previously (snipers, medics, stealth units) Added new artillery logic: The shots need to be fired continuously over a spot to increase accuracy to acceptable levels. Players can move units out of artillery bombardment zones before the shots become accurate. Artillery fairs poorly in indirect fire against units on the move. Added new perk to TDs: They conserve accuracy better when moving the gun (stationary) Added winter text...

2021-07-07

Update 7: V 1.005.0 Added new Tiger H1 Added voice-overs for some missions Added new pointer (N) sound Added sounds to boarding and hatch animations Added sounds to various infantry animations Added sounds to car and truck doors Added sounds sandbag, trench and foxhole construction animations Added sounds for when bullets hit helmets Added sounds to mine placement animations Added distant ricochet and penetration sounds Added distant AP shell bounce sounds Added vehicle view for DSHK, ampulomet,...

2021-06-29

PC SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

 

  • OS: 64bit - Windows 7, 8, 10
  • Memory: 4 GB RAM
  • Graphics: DirectX 11 compatible
  • DirectX: Version 11
  • Storage: 20 GB available space
  • Sound Card: DirectX 11 compatible

 

RECOMMENDED SPECS:

Recommended:

 

  • OS: 64bit - Windows 10
  • Memory: 16 GB RAM
  • Graphics: DirectX 12 compatible
  • DirectX: Version 12
  • Network: Broadband Internet connection
  • Storage: 20 GB available space
  • Sound Card: DirectX 12 compatible

 

MAC SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

 

  • OS: Intel Mac, OS X version 10.9 (Mavericks)
  • Processor: Intel Core i5-1.4GHz
  • Memory: 4 GB RAM
  • Graphics: 3D Hardware Accelerator Card Required - OpenGL 3.0 compatible
  • Storage: 8 GB available space
  • Sound Card: OpenAL Compatible Sound Card

 

RECOMMENDED SPECS:

Recommended:

 

  • OS: Intel Mac, OS X version 10.14 (Mojave)
  • Processor: Intel Core i7-2.2GHz
  • Memory: 8 GB RAM
  • Graphics: Intel Iris Pro or NVidia GeForce GTX 750M
  • Network: Broadband Internet connection
  • Storage: 12 GB available space
  • Sound Card: OpenAL Compatible Sound Card

 

LINUX SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

 

  • OS: Ubuntu 12.04
  • Processor: 2 GHz Intel Dual Core
  • Memory: 4 GB RAM
  • Graphics: 3D Hardware Accelerator Card Required - OpenGL 3.0 compatible
  • Storage: 8 GB available space
  • Sound Card: OpenAL Compatible Sound Card

 

RECOMMENDED SPECS:

Recommended:

 

  • OS: Ubuntu 15.04
  • Processor: Intel Core i5-2.5GHz
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 560 or AMD Radeon HD 7750 with 1 GB VRAM or better
  • Network: Broadband Internet connection
  • Storage: 12 GB available space
  • Sound Card: OpenAL Compatible Sound Card

 

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