Chip is an isometric puzzle game with robots, electricity and fancy dress! The player must help recharge Chip - a plucky little red robot - who has been imprisoned by the nefarious villain, Rust.
The player will interact with a wide variety of objects such as cannons, mirrors, and magnets in order to direct a blob of energy to Chip and save him from his grisly fate! Players must utilise their whimsical puzzle-solving prowess by tapping, moving, and rotating these objects to achieve victory.
As the player progresses through the game they will find presents hidden amongst the many puzzles in Rust’s lair, containing a variety of Rust’s fancy dress costumes. These can be used to customise your little robot avatar, for bragging rights on the leaderboard and because everybody loves a new pair of fuzzy slippers!
Features:
Hello everyone! We hope you're all well. We've just launched a new game here on Steam, called Shu. It's an action-platformer with speedrunning elements, and is filled to the brim with achievements and trading cards for you to collect. It also has a 10% launch discount at the moment, so please head over and pick it up when you get chance! To celebrate the launch, Chip also has...
Hello everyone! We hope you're all well. We've just launched a new game here on Steam, called Shu. It's an action-platformer with speedrunning elements, and is filled to the brim with achievements and trading cards for you to collect. It also has a 10% launch discount at the moment, so please head over and pick it up when you get chance! To celebrate the launch, Chip also has...
Happy Holidays everyone! We've just pushed an update out, focusing on tweaks to the controls/interface. Update notes: - Keyboard Camera Controls (WASD / Arrow Keys) - New selection reticule to show what the user is about to select - Object selection is based on tile again now (due to reticule) and no the objects sprite - New settings screen with control information We'd love to hear your feedback, as always. ːChipJoyː
Happy Holidays everyone! We've just pushed an update out, focusing on tweaks to the controls/interface. Update notes: - Keyboard Camera Controls (WASD / Arrow Keys) - New selection reticule to show what the user is about to select - Object selection is based on tile again now (due to reticule) and no the objects sprite - New settings screen with control information We'd love to hear your feedback, as always. :ChipJoy:
Greetings puzzle fans! Chip is on sale now, and it couldn't be a better time to buy. 4 more updates are just around the corner, including 20 new levels (featuring the latest mechanics) and an engine overhaul to improve all kinds of things. Why not make Chip the first of many holiday gifts you buy? ːChipJoyː
Minimum:
Recommended: