We see that people trying to play Citadel. But usually playing 15-60 minutes and then just close it and not coming back. Yep, the game is hard, and we feel a lot of pain after 1000+deathes on it's test too. But it's all about experiment. We are trying to create the new gameplay. Thats why we are really interesting to make the game better. So for now we are trying to find the interesting mechanics for new level. Arena to competive with the other players? Prison like in Experiment movie? Or may be...
We see that people trying to play Citadel. But usually playing 15-60 minutes and then just close it and not coming back. Yep, the game is hard, and we feel a lot of pain after 1000+deathes on it's test too. But it's all about experiment. We are trying to create the new gameplay. Thats why we are really interesting to make the game better. So for now we are trying to find the interesting mechanics for new level. Arena to competive with the other players? Prison like in Experiment movie? Or may be...
New version is here! Come and try the new level of pain :) - New experimental level (Cube movie simulator?) - No more rolls on high jumps! And nope, that was a feature. - Lower prices for maks - Teleport on Sector 3 now works only for teams - Minor UI and balance fixes