CONSCRIPT is an upcoming survival horror game inspired by classics of the genre - set in 1916 during the Great War. CONSCRIPT will blend all the punishing mechanics of older horror games into a cohesive, tense, and unique experience.
In CONSCRIPT, you play as a French soldier searching for his missing-in-action brother during the Battle of Verdun. Will you be able to search twisted trenches, navigate overrun forts, and cross no-mans-land to find him, and ensure a home goes unbroken?
Over the past few months I've been hard at work on Conscript. The game is coming along at quite a rapid pace, although there is still much to do. I've been fixing common gameplay criticisms from the October demo, whilst creating new weapons, areas and enemies. You can check out the finer details of what I've been working on in my Kickstarter updates. Kickstarter February update is available here. Give it a read! And, I've also just realized that I forgot to mention the last devlog back in Decemb...
ATTENTION CORPORAL! The new and improved CONSCRIPT demo is available now on Steam! The demo contains the entire first area of the game - the trench. It is a fairly large chunk of gameplay that can take anywhere from 45 - 90 minutes (depending on your classic survival horror skills). It's completely free, available to everybody and will remain up until launch. Not only that, but I built it to be highly re-playable with bonus weapons and costumes to unlock. Who will be the first skilled enough to ...
NEW DEMO RELEASE INCOMING! Over the past few months I've been working non stop on a new demo revision for Conscript. This new build is a refined version of the Kickstarter demo from back in June - with smoother gameplay, unlockable extras, QOL improvements and a larger suite of options to play with. I'm currently tidying up last minute bugs and sorting out some balancing issues. Granted no major bugs pop up in the next few days, Halloween will be when the new demo launches. If anything disastrou...
Hello everyone, hope you are all doing well. I’ve been hard at work getting a new demo revision ready for October, probably some time close to Halloween. This will be an upgraded revision of the Kickstarter demo build, with extra features and options. MAIN MENU Here’s a look at the initial main menu for Conscript. I find it quite atmospheric and have found myself just keeping it on in the background while I work. The last menu for the previous demo was quite rushed so I’m happy with how this one...
WE DID IT! First and foremost, I’d like to thank all of you from the bottom of my heart. This has been such a hard fought battle and the amount of support you have all shown me really has blown away. Of course, this could not have been done without each and every one of you! Not only through your donations, but your willingness to spread the word and create noise about my project. In the span of a month, we have created such a dedicated community around the game. The moment I launched the demo a...