Creeper World 4

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  • Creeper World 4

The eternal harvester of galactic empires has returned! Witness massive waves of Creeper flood across the 3D terrain in this real time strategy game where the enemy is a fluid. Build out your economic base with energy and mined wares. Assemble your forces and struggle against the creeper on all fronts as it floods and fills the map. Take the high ground with your forces to avoid the creeper as waves crash around your base. Increase your lines of sight and range on high ground, but beware the aerial units. And, if you last long enough, launch orbital weapons and call down devastating strikes on the enemy.

Creeper World 4 continues the iconic and well received Creeper World RTS franchise, expanding into a new dimension of strategic possibilities and threats. The galaxy once again finds itself culled and utterly in ruins. Guide a scientist and cohorts through the ultimate test of survival and restore hope to the galaxy... one world at a time. Play small maps casually, while pausing and issuing orders. Alternately, play massive maps in real-time with full save support. The choice is yours. Play the story missions, the community crafted missions, or use the built in mission generator for infinite possibilities. Use the map editor to make your own maps for fun and sharing. Create custom units, or even custom game play modes, and share those as well.

Features

  • 3D Terrain with numerous strategic options.
  • Enhanced graphics
  • Physics-based flowing 'Creeper' enemy with wave mechanics.
  • Land, Air, and Orbital weapons.
  • Custom unit support with scripting.
  • Online map database.
  • Story/Campaign missions.

Changes in version 1.2.0 Added game option to disable visual creeper smoothing. Added game option to limit the number of game recording files that are kept on disk. Split out game mute from the main menu mute and added UI settings for both the the settings sound menu. Added wiki buttons and controls. Various parts of the UI allow the online wiki help to be accessed. Added scratch save slots to the map editor. Useful for temporary saves. Reduced the sound level of some units and weapon fire. Chan...

2021-01-13

Fixed screen tearing when full screen. Fixed issue with units sometimes not taking damage when on mesh and stunned. Fixed some issues with custom unit management Fixed issue with a disarmed Terp continuing to work. Fixed some small UI glitches Show ECO as status in lower left when hovering over a tree. Show the space overflow value in the lower left when point at space rather than land.

2020-12-26

Got some new features, some small tweaks, and some bugs fixes. Here's the change log for version 1.1.0 Updated to Unity 2019.4 Colonies remembers last selected map when returning to the Colonies screen. Sprayer collection field changed to help prevent AC overflow to Creeper. ERNs no longer move over creeper, they move through it. Eggs show yellow smoke when they are popped over shields and do not deposit all of their payload. MicroRifts can be placed on platforms. AC Bombers get a large speed in...

2020-12-24

It's just over 48 hours since the Creeper World 4 launch... And things have progressed fantastically well! Better than my expectations by several fold. It would seem that folks really do like thermodynamics, differential equations, and cellular automata. Who knew! Sales have exceeded every success metric I'm aware of for the first week of an indie title, and we did it in the first few hours. Sales have been robust, and Steam shows why it is a juggernaut. I think nowhere else in the depth of time...

2020-12-05

I redoubled my efforts and now the Creeper is ready to flood another hundred thousand worlds. Yes.... (fingers stroking chin).... The Creeper culling has returned! Come bear witness to the turning of another galactic page. The end of one (or more?) galactic civilization and the birth of something new. Dec 3, 2020 around 10:05am PST is the time. Be sure to set a reminder for this world ending event. Either way, you won't miss it. Oh and there are already some sweet custom maps showing up that are...

2020-12-01

PC SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

 

  • Requires a 64-bit processor and operating system
  • OS: Windows 7 or later
  • Processor: Dual Core 2Ghz
  • Memory: 3 GB RAM
  • DirectX: Version 11
  • Storage: 2 GB available space

 

RECOMMENDED SPECS:

Recommended:

 

  • Requires a 64-bit processor and operating system
  • OS: Windows 10 or later
  • Processor: Quad Core 3Ghz
  • Memory: 8 GB RAM
  • Graphics: Dedicated GPU
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 4 GB available space

 

MAC SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

 

  • Requires a 64-bit processor and operating system
  • OS: OS X 10.9+
  • Processor: Dual Core 2Ghz
  • Memory: 3 GB RAM
  • Storage: 2 GB available space

 

RECOMMENDED SPECS:

Recommended:

 

  • Requires a 64-bit processor and operating system
  • OS: OS X 10.9+
  • Processor: Quad Core 3Ghz
  • Memory: 8 GB RAM
  • Network: Broadband Internet connection
  • Storage: 4 GB available space

 

LINUX SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

 

  • Requires a 64-bit processor and operating system
  • OS: Ubuntu 12.04+, SteamOS+
  • Processor: Dual Core 2Ghz
  • Memory: 3 GB RAM
  • Storage: 2 GB available space

 

RECOMMENDED SPECS:

Recommended:

 

  • Requires a 64-bit processor and operating system
  • OS: Ubuntu 12.04+, SteamOS+
  • Processor: Quad Core 3Ghz
  • Memory: 8 GB RAM
  • Network: Broadband Internet connection
  • Storage: 4 GB available space

 

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