Cruelty Squad

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  • Cruelty Squad

WARNING: This game is not recommended for people with photosensitive epilepsy.

Cruelty Squad is a tactical first person shooter set in the hardcore gig economy of corporate liquidations. You're an emotionally dead combat-substance fueled grunt of Cruelty Squad, a depraved subsidiary company tasked with performing wetworks for its host conglomerate. Will you make the Corporate Arch Demoness proud or succumb to bitter tears of failure?

  • Highly kinematic tactical gameplay using varied weapons such as the flechette shotgun, silenced 10mm pistol, radiation emitter, dart gun, corrosive gas launcher and more.
  • No handholding!
  • All of the missions have multiple viable approaches and routes. Plan out your equipment loadout to gain a tactical advantage. Choose between non-lethal and lethal options. Throw toilet bowls at enemies.
  • Fight and sneak through offices, suburbs, police stations and secret compounds. Find and unlock hidden equipment and levels.
  • Open objective based gameplay, in each mission your goal is to kill or destroy your targets before heading for the exit.
  • Revisit earlier missions and try to beat your best time. Can you S-rank all of the missions?
  • Enemies including private security, cops, psycho freaks, flower hybrids, swamp cultists and mutant dogs.
  • Talk to NPCs and figure out the mysteries of the world.
  • Advanced death mechanics.
  • Stock and organ market simulation.
  • Punishment mode.

Note: The game is in development and features detailed here are subject to change

Cruelty Squad didn't click with me, not because of its grinning antagonism or brain grating lofi, but because I didn’t find it all that interesting. I’m sort of rooting for it, still, thumbing its leprous nose-cavity at inexplicable Steam bestsellers that won’t be out for six months. Still, I signed up to have awful soup, made from Clippy’s wire entrails and melted immersive sim floppy disks, spooned on my eyeballs. What I got was a reasonably tense shooter with some extensively labyrinthine lev...


Cruelty Squad has the aesthetic of early to mid '90s first-person shooters. No, not Doom and Quake. I'm talking about the trash you don't remember. The hyper-violence, the purple lighting, the repeating textures, the art assets rendered at wildly variable resolutions, the faintly cyberpunk themes. It's out now on Steam and there's a sensorally aggressive trailer below. Read more


Crush detection was somewhat broken and would sometimes kill you for no reason, it's now disabled until I can figure out a way to do it reliably.


{STEAM_CLAN_IMAGE}/38524159/dec26c662b19028aa70418230b83e54e708d94f8.png Cruelty Squad is now finally out of early access! Changes since the last EA build: New level. New ending. New weapon. New unlockable game mode. Extended organ markets. Two new implants. New dialogue for some targets. Pain. Changes during the early access period: Lots of optimization and bug fixing, compared to the initial release it's possible to run the game on much lower end computers. Controls are smoother, now possible ...


{STEAM_CLAN_IMAGE}/38524159/206e1eba32678e5a34f5ae417292ce0d19374020.png The full game is releasing on June 16th. I will be posting a full change log once the game is released, but for now you can watch a new gameplay trailer on youtube. Show it to your friends and help spread the word. Thanks a lot to everyone who has played the game and participated in the early access, it would have taken significantly longer to reach this point without an active supportive community.






  • OS: Windows 7
  • Processor: Intel Core i7-7700HQ 2.8GHz
  • Memory: 2 GB RAM
  • Graphics: Nvidia Geforce GTX 1050
  • Storage: 1000 MB available space






  • OS: macOS 10.11 El Capitan
  • Processor: Intel Core i5 4260U 1.4 GHz
  • Memory: 2 GB RAM
  • Graphics: Intel Iris
  • Storage: 500 MB available space


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