Dead Cells

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  • Dead Cells

The Roguelike genre is one of the more popular genres in video games in recent years. But now, a new version of the Roguelike is coming, one that takes cues from another popular gaming genre, Metroidvania. When these two mix you'll get an intense action 2D platforming Roguelike game known simply as: Dead Cells.
What makes Dead Cells so special? First, let's talk about the world itself. Just like a Metroidvania game, the entire game world is known to you from the beginning. You'll see where you can go, and know that you will eventually make it to every single room there is. But...that doesn't mean it won't be a challenge getting there.
Because in this game, there will be obstacles (plenty of them!) preventing you from reaching areas. Sometimes it'll be a physical obstacles, and other times it'll be something that needs to be removed in order to advance. You'll have to wander the world of Dead Cells to find what you need to advance. The good news is, once you get what you need, it's yours forever. How is that significant? Well...
When you die in Dead Cells? You die. Period. Permadeath is here and it's here to stay. So thus you'll have to be smart, be careful with how you approach things, and hope that you don't die. To make matters "worse" the game take procedural generation to heart by making sure that when you die, things aren't exactly how you remember them.
The action is fast and furious, the world is big and detailed, and frustration will be your greatest enemy. But if you can endure all of that, you might just enjoy Dead Cells.

Features :

  • RogueVania: The progressive exploration of an interconnected world, with the replayability of a rogue-lite and the adrenaline pumping threat of permadeath.
  • Souls-lite combat: Pattern-based bosses and minions, weapons and spells with unique gameplay. Make do with what you have and don’t forget to roll.
  • Nonlinear progression: Unlock new levels with every death and explore undiscovered parts of the castle as you prepare for the inevitable bosses.
  • Exploration: Secret rooms, hidden passages, charming landscapes. Death is the new backtracking.

{STEAM_CLAN_IMAGE}/27850661/96b565e2841ec393499fe00c45aab567ddd71ade.gif Hey, Hope you’re all doing well out there, everyone at MT and EE have been working at home for over a week now, but we’re still working hard to get updates out for you to enjoy while we’re all stuck inside. Our latest update will be the 18th one, which is pretty crazy when we think about it! We’re introducing 6 new mobs, available for testing in the alpha branch right now. As usual, feedback is very much welcomed. If you wa...


Hey all, Another small update has been released, the main thing here was sorting access to the DLC for the guys who couldn't get in. Full notes below: 1.7.2 - 2020-02-21 (cff6dadf) Balancing Enemies in a shop room with you are now able to attack you, but ranged enemies outside the shop can't shoot at you. This will prevent ranged enemies to shoot at you while you shop, while fixing weird behaviors when enemies follow you in a shop. Bug fixes Fix a bug where the gardener's corpse doesn't appear e...


Hey guys, Quick bit of news to say that the hotfix that was in alpha has been pushed to the live version. It should fix some of the most annoying bugs from the latest update, including the Hunter Grenade/tick softlock and, yes, the pink Ninja skin is black again... The full list is here: 1.7.1 - 2020-02-19 (df004900) Important features Prevented the doors to the Morass appearing if the DLC isn't owned or if you haven't been to the Arboretum at least once (DLC). Balancing The little mushies in th...


Hey all, Just a quick heads up - we are having an AMA over on r/games right now. If you have any burning questions about Dead Cells or mushroom boi explosions then come and ask the devs here. That's all for now, see you there! Cheers, Matt, Evil Empire and Motion Twin


{STEAM_CLAN_IMAGE}/27850661/59402674c12dbf5b1f42c24db4b702129ad74aad.jpg By @Rafchu Heyho! What a couple of weeks we've had over here... The Bad Seed DLC is out and has done better than we could have hoped, but getting to that point wasn't easy. In fact it was probably one of the worst releases that we've ever had to deal with in terms of the string of errors we made and random unforeseen problems we came up against. I said it over on Reddit and I'll say it again here, we could NOT have done it ...





  • OS: Windows 7+
  • Processor: Intel i5+
  • Memory: 2 GB RAM
  • Graphics: Nvidia 450 GTS / Radeon HD 5750 or better
  • Storage: 500 MB available space
  • Additional Notes: OpenGL 3.2+



  • OS: Windows 7+
  • Processor: Intel i5+
  • Memory: 4 GB RAM
  • Graphics: Nvidia GTX 460 / Radeon HD 7800 or better
  • Storage: 500 MB available space
  • Additional Notes: OpenGL 3.2+
Teddie Novak
Teddie Novak
Detailed and very awesome 2D game!
Earned 5 Gems for review
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