Dead Cells

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The Roguelike genre is one of the more popular genres in video games in recent years. But now, a new version of the Roguelike is coming, one that takes cues from another popular gaming genre, Metroidvania. When these two mix you'll get an intense action 2D platforming Roguelike game known simply as: Dead Cells.
What makes Dead Cells so special? First, let's talk about the world itself. Just like a Metroidvania game, the entire game world is known to you from the beginning. You'll see where you can go, and know that you will eventually make it to every single room there is. But...that doesn't mean it won't be a challenge getting there.
Because in this game, there will be obstacles (plenty of them!) preventing you from reaching areas. Sometimes it'll be a physical obstacles, and other times it'll be something that needs to be removed in order to advance. You'll have to wander the world of Dead Cells to find what you need to advance. The good news is, once you get what you need, it's yours forever. How is that significant? Well...
When you die in Dead Cells? You die. Period. Permadeath is here and it's here to stay. So thus you'll have to be smart, be careful with how you approach things, and hope that you don't die. To make matters "worse" the game take procedural generation to heart by making sure that when you die, things aren't exactly how you remember them.
The action is fast and furious, the world is big and detailed, and frustration will be your greatest enemy. But if you can endure all of that, you might just enjoy Dead Cells.

Features :

  • RogueVania: The progressive exploration of an interconnected world, with the replayability of a rogue-lite and the adrenaline pumping threat of permadeath.
  • Souls-lite combat: Pattern-based bosses and minions, weapons and spells with unique gameplay. Make do with what you have and don’t forget to roll.
  • Nonlinear progression: Unlock new levels with every death and explore undiscovered parts of the castle as you prepare for the inevitable bosses.
  • Exploration: Secret rooms, hidden passages, charming landscapes. Death is the new backtracking.

Hey everyone, We're back with a pretty expansive beta for our upcoming accessibility update. If you haven't heard about what we're planning, go and read our previous alpha post. Otherwise, here are all the changes that we've made with the new beta... Balancing Reverted the changes on Crowbar. Barnacle no longer crits on bleeding enemies. Machete & pistol: The third hit now ignores side shields. Graphics & UI Added an option to toggle the Crit Feedbacks. Added an option to toggle Synergy Icons. T...


fter a year in Early Access, bastard-hard action-platformer Dead Cells arrived at version 1.0 in 2018. It's still being updated regularly, with recent additions including The Queen and the Sea DLC and free add-on Break the Bank. There's more to come. In a recent interview with Twinfinite, marketing manager Matthew Houghton said, "When I first arrived at Dead Cells around a year ago, Arthur showed me the game and what the team still had and I said, 'OK, so we are only about halfway...


Hello everyone, The alpha for our next update is live! This update will be all about making Dead Cells more accessible to everyone. It's been five years since our Early Access release, and it's about time that we made sure that Dead Cells can be enjoyed by as many people as possible. We're trying to achieve this in two ways – one is a bunch of new accessibility options such as outlining sprites in-game, holding a button to jump/roll a second time, or button remapping (full list below). The other...


Hey, Happy Monday! We’ve just released a patch to fix some bugs introduced by the “Break the Bank” update. Here are the bugs we’ve fixed: General Using Hunter's Grenade on Mimic and Gold Gorger spawns Elite Zombie Tonic's health recovery is taken into account by Midas' Blood Crash on Runner teleport and BC4+ mob teleports if hero is not in the room Soft lock when queen dies while you’re being resurrected by her when she has low enough health Pickpocket bugged SFX Mimic bugs Mimic pulls you throu...


Hey Steam Deck players, We've been made aware of an incompatibility with proton 7.0.1 and earlier. Dead Cells is a linux native game, so we highly recommend you keep on playing the game without any compatibility layer for the best experience. Additionally we cannot provide support with issues linked to unofficial forks of compatibility layers (ie. ProtonGE). Thanks, EE & MT





  • OS: Windows 7+
  • Processor: Intel i5+
  • Memory: 2 GB RAM
  • Graphics: Nvidia 450 GTS / Radeon HD 5750 or better
  • Storage: 500 MB available space
  • Additional Notes: OpenGL 3.2+



  • OS: Windows 7+
  • Processor: Intel i5+
  • Memory: 4 GB RAM
  • Graphics: Nvidia GTX 460 / Radeon HD 7800 or better
  • Storage: 500 MB available space
  • Additional Notes: OpenGL 3.2+
Teddie Novak
Teddie Novak
Detailed and very awesome 2D game!
Earned 5 Gems for review
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