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  • Deceit
Deceit tests your instincts at trust and deception in a multiplayer first-person shooter. You wake up in an asylum to the sound of an unfamiliar voice, surrounded by five others. A third of your group have been infected with a virus, but who escape? Whilst traversing the building the power will be going out creating darkness, allowing the infected players to transform into their terror form and strike. Find allies and complete objectives around the map to better your chances of survival.

The environment has been specifically setup to cause conflict amongst the group, creating doubt about the true intentions of players. The infected will be trying to cover up their group sabotage attempts, whilst the rest will be keeping an eye out for this suspicious behaviour and attempt to join forces with people they think they can trust.

As you progress through the map you'll come across objectives that will help you survive and progress towards the exit. However, you will need to decide which is most important to you, and whether to collaborate or fight with other players over them. With each decision gives players more information and an indication to what team you're likely to be on. However, the perception of each action won't necessarily be seen as a fair representation to others about your intentions as the truth can be easily skewed.

There are blackout periods across the map which allow for the infected to transform into what's known as their terror form. In this form they are much faster, stronger, and have night vision, with only one weakness: light. In this form the infected are truly terrifying, and with an array of intense killing animations players will be able to create some scary but also funny moments.

Overall, the gameplay involves the frenzy of fast paced combat mixed with strategic map positioning, and of course the psychological aspects of determining who is infected.

We've released a small client-side patch to address a few points with the Halloween event. Improved how the Unchained Werewolf skin lights up at night The Unchained Werewolf now uses the werewolf animations on the Halloween event scene Minor improvements have been made to the Nina Medusa skin A variety of instances of rare crashes have been patched Translations have been updated Halloween Chips & Points now show in the Loot Booth In addition to this, the Werewolf & Vampire DLCs are now 40% off a...


Hi everyone, It's that time of year again! We've got a spooky event in store for you. You'll be completing challenges to go through a nearby haunted house with a character of your choice. Along the way you'll be earning Halloween Points which you can use to unlock rewards. Once you've gone through the house you’re not done. Go in over and over again with any character you wish to find new paths through with different rewards each time. Share your route in the community Discord to try and piece t...


Event is now live! - News Post TL;DR Halloween Event Begins 28th October New Gameplay Beta 23rd & 24th October - sign up in Discord Minor Game Update released Halloween Event 2020 We’ll be starting our annual Halloween event on the 28th of October, alongside the ranked season reset. This year you’ll be completing challenges to explore a haunted house that’s filled with spooky rewards, including Mad Scientist Hans, Mobster Rachel, Medusa Nina, and much much more! {STEAM_CLAN_IMAGE}/26303899/a961a...


General Added a Default option for both input and output voice devices, when set to this, it will use the system default devices for voice input/output. Adjusted how voice volume is handled to reduce the amount of distortion and peaking. Upgraded the version of CryEngine we use to the latest public version, allowing us to re-enable some screen effects in-game. Removed the physics proxy on the Escape Doors in the Asylum & Arctic maps to stop players from getting stuck behind them. Fixed some map ...


With this update the Deceit Summer Event has come to an end. We hoped you enjoyed your time away in the Spanish Riviera and got the rewards you wanted. Change Log Summer Tokens have been converted to Standard Tokens. Summer Tickets have been converted into an amount of Standard Tokens and Credits depending on rarity. Matchmaking now prioritises matchmaking parties of 2+ players with other parties of 2+ size in Casual queues. Matchmaking now attempts to match players of each Rank with others of t...




  • OS: Windows 7 (64 bit)
  • Processor: Core 2 Duo E7600 / Athlon II X3
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 550 Ti / AMD Radeon HD 5770 / Intel Broadwell Iris Pro
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 10 GB available space


  • OS: Windows 10 (64 bit)
  • Processor: Core i5 / Phenom II
  • Graphics: NVIDIA GeForce GTX 660 or higher
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 10 GB available space
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