Duck Game

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  • Duck Game

Enter the futuristic year of 1984, an age where ducks run wild in a frantic battle for glory. Win over the crowd and gain a following by blasting your feathered friends with Shotguns, Net Guns, Mind Control Rays, Saxophones, Magnet Guns, and pretty much anything else a duck could use as a weapon. One hit and you're roasted. This is DUCK GAME. Don't blink.

  • 2 to 4 PLAYERS in either Local Multiplayer Couch Combat, or NEW Online Play!
  • Single Player challenge mode
  • Easy to pick up, emphasizing strategy over twitch reaction
  • 50+ Levels, 50+ Weapons
  • Level Editor

A note about the game updating a million times an hour: Sorry for all the updates in quick succession, I've been debugging the BadFormatException error that has been keeping some people from playing and the only way to iterate on it is to see what it does live. There where also a few other issues related to DInput and NAudio, which both break differently depending on the vast number of configurations that exist out in the wild. June 12th Hotfix - 6858840(1.1.7717.16375) -------------------------...


February 28th Hotfix (6307667) ------------------------------------------------------------------- Changed full moon calculation to use UtcNow, and made detection more lenient (12 AM on the day before or after a full moon should also be detected now) The -debug command line option will now log additional steam related messages to the command console when running as administrator. added 'copy' command to console, which will copy the command consoles current contents to the clipboard February 26th...


Hotfix ================= Added -debug command line option for debugging BadFormatException errors. Fixed some new issues caused by target duck change. Fixed issue with collision detection that caused unwanted clipping when jumping horizontally against a wall and a pane of glass at the same time (this was an issue introduced by 1.5's collision detection optimizations) Main Patch ================= Added checks to prevent crashing when LoopingSound/ConstantSound instances aren't loaded properly/are...


February 7th 2021 Hotfix (6204004) (Does not update version number) ------------------------------------------------------------------- Vincent will now buy things that *aren't* Round Tables. Fixed crash caused by blocking the last player in your 'Recently Played With' list. Fixed feathers! February 5th 2021 Hotfix (6196421) (Does not update version number) ------------------------------------------------------------------- Fixed issue with Vincent giving multiple perimeter defence turrets. Febr...


Welcome to the Duck Game 1.5, the biggest Duck Game update ever! In fact it was so big, we had to break the update notes up into two parts! Here is the long, long list of bug fixes. Quack on ducks! BUG FIXES: Hopefully fixed alt-tab lockup issue Insane amounts of SFX should no longer cut out music Musket/Bazooka smoke now properly travel in their gun's barrel direction Added a fix for stretchy cannons Fixed a number of offset/lighting glitches with level transition rendering Fixed crash in sunli...






  • OS: Windows 7
  • Processor: 2.0GHZ
  • Memory: 1 GB RAM
  • Graphics: Pixel Shader 2.0
  • DirectX: Version 9.0
  • Storage: 150 MB available space


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