Empyrion - Galactic Survival

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  • Empyrion - Galactic Survival

Empyrion - Galactic Survival is a 3D open world space sandbox survival adventure. Build powerful ships, mighty space stations and vast planetary settlements to explore, conquer or exploit a variety of different planets and discover the mysteries of Empyrion!

Fight human, alien and biological hazards and survive in a hostile galaxy full of hidden dangers. Play as a lone wolf or team-up with your friends, build new friendships, create alliances or make war to conquer the solar system.

Empyrion uniquely combines elements from space simulations, construction games, survival games and ego-shooters. In Empyrion, you can forge your destiny in a galaxy with infinite possibilities!

Space and Planet Exploration:

An absolute free-roaming experience awaits you: warp between planets, fly from planet to moons, land on planets and freely walk around to explore your surroundings. Discover the secrets of different alien races and tangle with the native fauna and flora. A sandbox full of different, vivid planets is waiting for you to explore!

The solar system is procedurally generated and features several planets and interesting POIs. Each planet has its own characteristics (planet type, gravity, atmosphere, number of moons, terrain, surface, vegetation, climate, and resources).

Build large capital vessels, small fighters or mighty space stations and vast planetary settlements by yourself - or download a blueprint from the Steam Workshop and customize it with your very own ideas of form and function!

Get out of your escape pod, grab what's left from your ship and prepare to survive in a hostile environment. Food and oxygen are rare, resources are scarce, ammo is low and dangers lurk around each and every corner. Keep your eyes open. You need to be smart and well prepared if you want to survive more than a day on an alien planet far away from Earth.

Hi Galactic Survivalist! We hope you all had a great start in 2020! We have been a bit silent on the current progress on Empyrion and you deserve to know what is going on behind the curtain. While we still run smaller patches on the Alpha 11.5.x branch, the development on the Alpha 12 features (we are working on since early January), have already made some noticeable progress. That being said, we want to share with you a brief summary of some of the features that will be in the next major update...


Hi Galactic Survivalists! Being the last update in this years development cycle - hotfixes aside - Alpha 11.5 will not only add bugfixes, but also a few important changes and additions to enjoy in your winter holidays! Examples: Small and Large Optronic Bridges/Matrix are now craftable Loot Tables are now exported to the Config_Example.ecf We have reactivated the new, reworked galaxy map The Default-Random scenario now creates up to 6 solar systems Multitool has now a downgrade option HV Drills ...


Hi Galactic Survivalists! Today we release Alpha 11.1 as a 'stabilization update' for Alpha 11. As the name indicates, we primarily focused on bugfixing and a few more refining changes. For 11.1 we temporarily have reverted the new galaxy map to the previous version, as the new map needs more refinement. Please feel free to tell us, if you want to either stay with this known map or if you would prefer to go with the new one - with some fixes and adaptions, of course. In the latter case, please g...


{STEAM_CLAN_IMAGE}/9538146/261ee51efb19f702554632e82515f476a2ed112e.png Hi Galactic Survivalists! Those community members who followed the pre-info, live streams or even actively took part in the experimental phase will already have some insight on how the Alpha 11 gameplay mechanic changes and additions like CPU points, new Flight Mechanics and all the other features will affect the way how the game is played. Said that, and instead of giving a lengthy explanation here, we would instead ask any...


{STEAM_CLAN_IMAGE}/9538146/83a94bc52f9e27d3a95cf369f67a17baa10e6960.jpg Hi Galactic Survivalists! Most of you will have heard already about the features that are coming in Alpha 10.6, like the CPU, the new Flight Model, HV-to-SV docking and more. Without further ado, some important general info on the CPU system and their use in the Experimental version. The primary goal of adding the CPU system was to add a way to allow some basic specialization and an additional way to balance vessels in regar...





  • OS: Windows (7, 8 and 10), 64-bit system required
  • Processor: Dual-Core Processor 2.5 GHz or better
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GT 640 or equivalent (at least 1GB VRAM)
  • DirectX: Version 9.0c
  • Storage: 2 GB available space
  • Sound Card: DirectX® compatible



  • OS: Windows (7, 8 and 10), 64-bit system required
  • Processor: Quad-Core 2.8 GHz or better
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 560 or better (with 2GB VRAM)
  • DirectX: Version 11
  • Storage: 4 GB available space
  • Sound Card: DirectX® compatible
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