Empyrion - Galactic Survival

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  • Empyrion - Galactic Survival

Empyrion - Galactic Survival is a 3D open world space sandbox survival adventure. Build powerful ships, mighty space stations and vast planetary settlements to explore, conquer or exploit a variety of different planets and discover the mysteries of Empyrion!

Fight human, alien and biological hazards and survive in a hostile galaxy full of hidden dangers. Play as a lone wolf or team-up with your friends, build new friendships, create alliances or make war to conquer the solar system.

Empyrion uniquely combines elements from space simulations, construction games, survival games and ego-shooters. In Empyrion, you can forge your destiny in a galaxy with infinite possibilities!

Space and Planet Exploration:

An absolute free-roaming experience awaits you: warp between planets, fly from planet to moons, land on planets and freely walk around to explore your surroundings. Discover the secrets of different alien races and tangle with the native fauna and flora. A sandbox full of different, vivid planets is waiting for you to explore!

The solar system is procedurally generated and features several planets and interesting POIs. Each planet has its own characteristics (planet type, gravity, atmosphere, number of moons, terrain, surface, vegetation, climate, and resources).

Build large capital vessels, small fighters or mighty space stations and vast planetary settlements by yourself - or download a blueprint from the Steam Workshop and customize it with your very own ideas of form and function!

Get out of your escape pod, grab what's left from your ship and prepare to survive in a hostile environment. Food and oxygen are rare, resources are scarce, ammo is low and dangers lurk around each and every corner. Keep your eyes open. You need to be smart and well prepared if you want to survive more than a day on an alien planet far away from Earth.

Hi Galactic Survivalist! We recently completed the technical integration of the gas giants. Similar to the new suns, you cannot land or fly to the gas giant itself, but they will offer more than enough moons for your exploration demands. Time for a few impressions of this milestone progress. :) Cheers, Empyrion Dev Team PS: Find all the dev blogs over here {STEAM_CLAN_IMAGE}/9538146/8a3979072efd99a1e163e2a21c18d8de4a28c254.jpg {STEAM_CLAN_IMAGE}/9538146/e60983b2a39ef27b7200cb60a527539d05489160.j...


Hi Galactic Survivalists! What happens when you attack a POI in space? The question may sound trivial. You fight, you win or you get defeated. But beyond that point, there is not a lot of interactivity. Small and large space bases alike do not seem to be that important for the NPC factions, otherwise they would defend them better and very likely have a garrison of combat ships or reinforcements, right? We recently spoke to our Zirax Empire and Polaris consultants, and as especially our always sl...


Hi Galactic Survivalists! While the Content and the Global updates from the previous dev blogs are pretty much set - given nothing unexpected will keep us away from adding them to the game - the following topics are a bit more a ‘What we plan to add to the game, when time permits’ thing. {STEAM_CLAN_IMAGE}/9538146/90239d6f93a966e67b55a2e846f89147915963a6.jpg (WiP NPC Dialogue with 3 answer options) The following Prototypes have been added only recently to the Alpha 12 feature list, but have a go...


Hi Galactic Survivalists! Today, while the developers are heavily at work with the galaxy generation, NPC dialogues and such, we will talk about some of the more global content and convenience updates. Global Updates Lots of POI updates, that should have made it to A11 already, like dust and snow versions, fixes on signals and triggers etc pp. Multitool: now works with UNDO in Creative mode Projectors can have a background layer Removed Alien01 and Spiders from starter areas (Crashsite and start...


Hi Galactic Survivalists! Welcome back to Part II of our Alpha 12 feature update dev blog! While you have read through the first part of this blog, you might have wondered what's added to the game besides the galaxy feature. Of course there is a lot of code work going on on other elements as well, ranging from adding new features to the ModAPI, the Terrain Editor Settings, down to refactoring code elements and fixing and streamlining settings. One of those topics has been CPU in conjunction with...





  • OS: Windows (7, 8 and 10), 64-bit system required
  • Processor: Dual-Core Processor 2.5 GHz or better
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GT 640 or equivalent (at least 1GB VRAM)
  • DirectX: Version 9.0c
  • Storage: 2 GB available space
  • Sound Card: DirectX® compatible



  • OS: Windows (7, 8 and 10), 64-bit system required
  • Processor: Quad-Core 2.8 GHz or better
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 560 or better (with 2GB VRAM)
  • DirectX: Version 11
  • Storage: 4 GB available space
  • Sound Card: DirectX® compatible
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