Event[0]

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  • Event[0]

Event[0] is an award-winning narrative exploration game where you must build a relationship with a lonely spaceship computer to get home. Set in a retrofuture inspired by sci-fi classics such as 2001: A Space Odyssey, the game is about forging a personal relationship with your only companion, an insecure AI entity capable of procedurally generating over two million lines of dialog. You interact with the computer, named Kaizen, by typing messages on terminals throughout the ship. The reality of your situation will emerge organically as you communicate with Kaizen and explore the mysterious ship in first-person perspective

You’ll freely navigate evocative 3D environments brought to life with physics-based rendering and advanced lighting techniques. You’ll examine items to gather information and solve hacking puzzles as you progress. You can even leave the ship for breathtakingly scary spacewalks! All sound and music come from the environment; there is no traditional score. The ship is essentially the AI computer’s body, and reacts to Kaizen’s feelings by making different sounds—pay attention for clues!

As in any relationship, there can be gratitude, disappointment, or jealousy, and Kaizen reacts differently depending on its mood. By working through the fears and anxieties of your virtual companion, you can eventually find your way back to Earth—while unraveling the cryptic history of the ship and the 1980s society from which it emerged.

With space as your playground, and a journey worthy of Kubrick, you'll not want to miss a minute of what Event[0] can offer you. So get it today!

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time. Event was, I fear, a little bit overlooked, partly because of an unwise name and partly because speculating entirely here many of us find it too hard to take the concept of chatting to a machine at face value. We know how often Amazon Echos and Apple Siris get it wrong; how could a videogame possibly get it right? When it did, it really did. …

2017-03-27

Happy new year, astronauts! We wish you the best for this new year, and let’s start with good news. First of all, the MacOS version is fixed, which means you won’t have an infinite loading anymore if you play on Mac. Once again, we really apologize for this issue and the time we took to handle it. As you may know, our team got even smaller since the release of the game. By smaller, we mean two guys with full time jobs, supporting Event on their free time from their couch. But now it’s done, and ...

2017-01-10

Happy new year, astronauts! We wish you the best for this new year, and let’s start with good news. First of all, the MacOS version is fixed, which means you won’t have an infinite loading anymore if you play on Mac. Once again, we really apologize for this issue and the time we took to handle it. As you may know, our team got even smaller since the release of the game. By smaller, we mean two guys with full time jobs, supporting Event on their free time from their couch. But now it’s done, and ...

2017-01-10

* Optimized memory allocations * Fixed several light shafts * Improved Earth shaders * Removed the angry Kaizen face in the Bridge * Taught some vocabulary to Kaizen * Improved logs with new data * Added the current version of the game on the launch screen * Improved Kliper's textures * Fixed several save bugs * Fixed the 22% broken window bug * Allowed tips to change every ten seconds during long loadings * Fixed the inventory UI when the player finds the password * Improved glitches and termin...

2016-11-23

* Optimized memory allocations * Fixed several light shafts * Improved Earth shaders * Removed the angry Kaizen face in the Bridge * Taught some vocabulary to Kaizen * Improved logs with new data * Added the current version of the game on the launch screen * Improved Kliper's textures * Fixed several save bugs * Fixed the 22% broken window bug * Allowed tips to change every ten seconds during long loadings * Fixed the inventory UI when the player finds the password * Improved glitches and termin...

2016-11-23

PC SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

  • OS: Windows 7 or higher, 64bits
  • Processor: Intel i5 2.4Ghz
  • Memory: 8 GB RAM
  • Graphics: Nvidia GeForce GTX 650
  • Storage: 10 GB available space

RECOMMENDED SPECS:

Recommended:

  • OS: Windows 7 or higher, 64bits
  • Processor: Intel i5 2.8GHz
  • Memory: 8 GB RAM
  • Graphics: Nvidia GeForce GTX 970
  • DirectX: Version 11
  • Storage: 10 GB available space

MAC SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

  • OS: El Capitan
  • Processor: i5 2.5Ghz
  • Memory: 8 GB RAM
  • Graphics: AMD Radeon R9 M370X
  • Storage: 10 GB available space
  • Additional Notes: Not compatible with Intel Integrated Graphics, OpenGL 3 required
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