Evolution of Ages: Settlements

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  • Evolution of Ages: Settlements

Evolution of Ages is a strategy simulation game set in a ruined world. The title was developed and published by TREON Games on February 2nd, 2018.

As civilization decayed the world as we know it ceased to exist. Now, the few groups that managed to survive are living in caves, hidden. You have to band the remnants of humanity together and leave the cursed stone age once more while avoiding the thing that crushed the human kind before. Manage your resources in a limited amount of space, control the pace of the game,  customize and train your characters and their skills, research various kinds of technologies, and make an empire rise from the ashes of the forgotten world!

Evolution of Ages lets you change the name, voice, and appearance of your characters, which can also obtain feats and get allocated to a family. There are 10 Technological Eras in the game, from the Stone Age to the Space Age, and players get to dictate how fast you progress, or you can just stay at one era if you want. Houses, factories, over 100 buildings are at your disposal, but since space is limited, you have to make each building count. While there are over 60 character skills, one character can train in only 15 skills at a time.

Certain skills affect all of your settlements, and these are the World Skills, there are over 10 of them, and they range from things like metal lore to militia combat training. Your settlements can't accept everyone, but those that live in the wild can still be allies, so help them in order to acquire Diplomacy Points. There's an in-depth crafting system, over 1000 items to get a hold of, over 100 monsters, 9 thrilling boss fights, 5 difficulty settings that let you decide how unforgiving the game is going to be, and the Doomsday system and Main Plot Failures, endgame objectives for the most powerful of settlements.

The content for the 1.3 update is going to be quite large, as such I will be breaking the update up into several smaller beta passes. Each pass adding specific content or features. Once all of the 1.3 update is in beta and the bugs have been ironed out, it will move into live. Everyone is free to switch to the beta branch and play this version, please be aware that there may be bugs. Currently your save games will work in beta but will not work if you then move them back into live, so make a bac...

2020-03-31

With everyone staying at home and maybe short on money, I thought it was apt to add value to existing games. I am currently working on another content update for EoA:Settlements that I hope to move to beta sometime in the next few days. What will be in it? More of everything. More weapons, rare drops, boss monsters! Something requested for several times: A full rebalance of all weapons, especially firearms. Stay well, stay indoors! Tormunda

2020-03-28

Hi and welcome to the Shield Overhaul patch. {STEAM_CLAN_IMAGE}/30745047/5ba64bee08951bae23fa9ab5bb1fe9da30b377c4.jpg This patch is to re-balance what shields are available and when, while also adding clear progression to the shield line. I have added the Tribal Shield recipe into the crafting options for era 2. The Hoplite shield now moves into a rare drop slot in era 3 where it belong. The current shields in the game now progress as follows. Name Era Block Melee Block Ranged Block Quantity Arm...

2020-03-22

Build 1.2.5.22.64 has moved from the beta branch to live. This build is the last of a series of small fixes that have taken place over the course of this week. Due to the nature of releasing several fast hot fixes, the chances of other unforeseen minor issues creeping in and possible. As such please post on the forums if you encounter anything out of the ordinary or if things do not act like they did before. As always I work on bug fixes before content and you will get my full attention. Thank y...

2020-03-20

HOT FIX Build 1.2.5.17.64 There was an issue where a newly purchased game would not load correctly. This has been resolved.

2020-03-17

PC SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

 

  • OS: Windows 7 or Later
  • Processor: 64 Bit (A limited 32 bit Client is available)
  • Memory: 2 GB RAM
  • Graphics: Any
  • Sound Card: Any
  • Additional Notes: WideScreen Recommended

 

RECOMMENDED SPECS:

Recommended:

 

  • OS: Windows 10
  • Processor: 64 Bit
  • Memory: 8 GB RAM
  • Graphics: Any

 

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