First Feudal

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  • First Feudal

 



You start the game with a couple of peasants and limited resources to eventually turn your small settlement into a real medieval castle. Build, mine resources, grow crops, manufacture equipment, trade, and advance science on your own or by delegating tasks to your people. Greedy bandits will regularly raid your settlement, making you gather militia troops and repel the enemy.

Key features

 

Managing peasants
Each peasant can have one of ten available professions. Once assigned, they will start executing corresponding tasks and orders — you don’t need to keep track of each individual resident. However, if you think that a regular peasant with three grades of education is not good at tactics, you can directly command groups of units or individual ones in combat
Develop the infrastructure
Start by processing stone and lumber, then advance your technologies to open new ways of growing your settlement: manufacturing, trade, lighting, comfort, equipment, defense. Your character and peasants will also be able to advance and improve their skills while doing useful work.

Settlers
In order to make a village attractive to new settlers, you need to take care of its residents’ comfort. Peasants need cozy houses and good food. However, for particularly lazy peasants in addition to carrot there is a whip.
Battles
Bandits, wolves and bears will regularly attack your settlement. You can lead the militia or stay out of combat by letting your people defend themselves. To reduce casualties, you can hide behind powerful walls or lure the enemy into meticulously placed traps.
Agriculture
Collection and hunting solve the hunger problem at early stages only. In a highly developed settlement, you need to start growing various crops and farming animals.
Trade
The village will be regularly visited by merchants. They will offer their goods and buy your produce. With time, you will be able to send trade caravans to other locations.
Events
After random events you must choose important decisions: choose weapon or food, gold or goods for peasants, "take one egg today or a hen tomorrow"
Seasons
To survive during severe medieval winter you should build campfires, houses and stock up provision giving priority for durable food.

Cooperative multyplayer
Build your village and fight shoulder to shoulder with your friends. The game supports multiplayer for up to 6 players.

{STEAM_CLAN_IMAGE}/31155142/3d2f12de53790f89b66972dd9133dfcd570b03cb.jpg New features: - Origin is a special trait that affects all villagers, giving significant bonuses, new mechanics, and also penalties. You can choose one of five origin before starting a new game: Tribe, Druids, Highlanders, Nomads, Merchants. Origin allows you to emphasize your play style from the beginning or try a new challenge when you become an experienced feudal lord. - The fortress system is completely reworked: the cu...

2021-07-26

{STEAM_CLAN_IMAGE}/31155142/90808e0085f872b7dfe78ebc8e0cd16d4da187ef.jpg Hello everyone! Mid of the summer and 35°C, what a nice time to... work on the next update! The key features of this update are the origins and the rework of the fortification system. Origin is a special trait that affects all villagers, giving significant bonuses, new mechanics, and also penalties. Origin allows you to emphasize your play style from the beginning or try a new challenge when you become an experienced feudal...

2021-06-27

- Fixed an issue where pop ups in the science menu weren't displayed

2021-06-13

- Fixed an issue where Copper (and other "metal" sciences) was not displayed as unlocked after researching it until save-loading or getting science points in any science

2021-06-11

- Added new notifications for blocked buildings for builder, artisan and weaponsmith - Fixed description for some farmer's notifications - Fixed an issue where trader calculated food freshness wrong if it was stored in the cellar and thermal insulation upgrade was unlocked - Fixed an issue where barn's filter resets after feudal lord drops any item into it - Added info about trait cost in the selection trait pop up - Fixed issues with some tutorial quests if player pressed Esc after adding an it...

2021-06-08

PC SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

 

  • OS: Windows 7 or higher
  • Processor: Core 2 Duo or better
  • Memory: 2048 MB RAM
  • Graphics: 128 Mb
  • DirectX: Version 9.0
  • Storage: 600 MB available space

 

RECOMMENDED SPECS:

Recommended:

 

  • OS: Windows 10
  • Processor: Core i5 or better
  • Memory: 4096 MB RAM
  • Graphics: 128 Mb
  • DirectX: Version 11
  • Storage: 600 MB available space

 

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