Founders' Fortune

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  • Founders' Fortune

Build Your Village

When your colonists arrive, they have nothing but the clothes on their backs. You take control and tell them to gather materials and build walls, floors and furniture.

You are not limited to predefined buildings! Design your own houses and style them to your liking. There are dozens of construction and furniture elements that you can use to create the settlement you’ve always dreamed of!

Take Care Of Your Villagers

The villagers are your top priority. At first, you simply need to provide them with food and shelter. But the world is full of dangers! An infection might prove fatal to the strongest warrior and a plague can wipe out your entire settlement.

Each villager reacts to events, happy or sad, and reflects that in their behavior. Happy villagers will receive a boost to their productivity – Unhappy villagers might throw a temper tantrum.

Raise your Family

Villagers go through a lot together, so they value their friendships very high. Some might even decide to start a family – and you’ll soon be welcoming new members to the group!

The little ones are the future of the village, so make sure they have a happy childhood and an adequate education – sometimes achieving both can be difficult.

Set up your Farm

Food matters. Good food makes colonists happy, wrong food makes colonists sick, little food makes colonists slow, and no food makes colonists die.

Grow a variety of seasonal crops and set up a kitchen to make delicious meals. Be sure to stock up before winter hits and act quick when a swarm of hungry bugs descends upon your fields!

Survive Winter

Use the time you have and make sure you have enough food stored away, for winter is coming. Let’s hope you won’t have to halve rations – because that will make your colonists weak.

When supplies dwindle and the freezing cold wind howls outside, it’s easy to lose hope.

Trade Goods and Get Rich

Word got around that your colony has started producing wares. Greet traveling traders and see if you can get a good deal on some ancient scrolls or buy additional food to prepare for winter.

Try to keep production up so you’ll always have something to sell. A mature colony needs to pay good salaries to keep everyone happy. If morale is low, additional funds can even buy a tiny bit of happiness!

Research Technologies

Building your home is a long process and resources and manpower are not the only things you need. Smart Settlers dedicate a lot of time to researching new technologies, thereby unlocking better equipment, new furniture and construction elements.

Select scholars carefully – if their personality doesn’t fit this type of work, they are not going to make a lot of progress.

Protect Your Outpost

You are not alone in this new land you call ‘home’. Some Tikigoblins living there are not all that happy about your settling efforts and might pay you a visit to try to get you to stop.

Train your colonists in the art of warfare and equip them with the best weapons and armor you have. Build walls and towers to ensure the security of your colony – that way, your enemies will have a difficult time trying to mess with you!

Play and make Mods

Sometimes there are mods that just give the game just the extra something you were looking for. This is why Founders’ Fortune has a full ModKit with accompanying tutorials – so that modders have an easier time getting started.

Check out new mods for Founders’ Fortune on the Steam Workshop or make your own!

Hello everyone! I'm glad that many of you are still enjoying Founders' Fortune! Software quality has always been important to me, so I'm happy to release a sizable Maintenance Update today which fixes some of the issues that you have reported on the forums or on Discord. Fixes Fixed a bug where pirates would walk through gates sometimes Fixed a bug where a trader would need protection from pirates even though the player had "peaceful pirates" turned on Fixed a bug where animals wouldn't heal inj...


Just a small bugfix update today. - fixed an issue that was leading to upper floors staying visible - fixed a number of issues that have been reported in our error reporting system but probably didn't influence gameplay much


Hey everyone, just pushed quickfix update to address 2 issues: Fixed an issue where health bars wouldn't disappear after people leave on ship Fixed an issue where people wouldn't go back to work after fighting if they had to change equipment first


Hello everyone! With Update 1.1 we wanted to smooth out some rough edges of the game. This means a load of bugfixes, but also some quality-of-life things like adding a multi-tool-rack, displaying the health of people when fighting and making bows a little more effective. {STEAM_CLAN_IMAGE}/35334178/5b12330e704c26a1e264939d638b2cdb21254f0e.jpg Since we gained a bunch of new players since the 1.0 release, I also wanted to take this opportunity to highlight some of the most useful mods in the works...


Hello everyone! You might remember that we were hinting about supplying you with an extra 1.1 update post-release, just for fun. Well, the update is done! Release is scheduled for this Friday, 6pm CET. Until then, let these pics be a teaser of what's to come ;) {STEAM_CLAN_IMAGE}/35334178/8269922138f7c6b5ae1d84d92a02564729f92eb3.jpg {STEAM_CLAN_IMAGE}/35334178/93e69044bfedb33dcd1dcfb8023605287e61e4c1.jpg We hope you'll enjoy it!






  • Requires a 64-bit processor and operating system
  • Memory: 4 GB RAM
  • Graphics: Intel HD 4000
  • Storage: 500 MB available space
  • Additional Notes: Runs with 35 fps on my test setup with a resolution of 1376x768 and low graphic settings.





  • Requires a 64-bit processor and operating system
  • Memory: 6 GB RAM
  • Graphics: GeForce GTX 960
  • Storage: 500 MB available space






  • Requires a 64-bit processor and operating system





  • Requires a 64-bit processor and operating system
  • Additional Notes: We recommend a Mac with a dedicated graphics card!






  • Requires a 64-bit processor and operating system





  • Requires a 64-bit processor and operating system


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