From the Depths

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  • From the Depths

Summary

In From the Depths you can build and take first-person command of battleships, planes, submarines, space ships, hot air balloons and more! The game is currently in alpha and contains a wide range of single player content including:

  • A creative mode allowing you to push your designs to the limit and ensure the total annihilation of your opponents.
  • A campaign waged over hundreds of islands against eight unique factions.
  • A Story Mode where you can (eventually!) play 15 missions as each of the eight factions - a fantastic mixture of strategy, design and wild battles! Defend your fleet against waves of enemy forces in a series of extremely tough challenges that unlock new components.

An expansive multiplayer and co-op element is planned for the coming months!

Key Features

  • Design and build your fleet, fortresses and structures however you want. The alpha currently has 279 unique components blocks, not including 19 different components for making missiles, torpedoes, depth charges and bombs.
  • The sky's the limit, you can equip your vehicle with - cannons, lasers, mines, bombs, missiles, torpedoes, propellers, rudders, jet engines, wings, hydrofoils, hot air balloons, anchors, fire control computers, blueprint spawners, repair bots, air pumps, automated control blocks and many, many more!
  • Realistic physics - every block destroyed or added affects the vehicle's functionality, physics and control. Drag, inertia tensors, buoyancy and sealed compartments are all updated based on the design of your vehicle and the damage sustained.
  • Be part of a fantastic community (http://www.fromthedepthsgame.com/forum), with new releases made on average once a week. Community organised challenges and blueprint sharing make it an extremely friendly place to hang out!


Customisable Components

The customisable components in From the Depths allow a unique level of engineering customisation:

  • Design custom missiles, bombs, depth charges and torpedoes by combining various warheads types, fuse types, IR seekers, laser beam riders, laser designators, thrusters, navigation algorithms, fuel pods, sonar seekers, buoyancy compartments and propellers, to deliver a truly bespoke weapon.
  • Design custom cannons by combining four different barrel types and lengths with autoloaders, warhead types, ammo boxes and auxiliary components to create everything from AA cannons to howitzers.
  • Design custom AI by combing an AI mainframe with 'AI cards' slotted into motherboard blocks. Add radar detection, laser detection and tracking and local weapon controllers to give partial or full control to AI. Create anything from a fully AI controlled aircraft carrier to a battery powered drone.
  • Design custom engines using crank shafts, cylinders, carburetors, super chargers, exhausts and fuel injectors. Electric engines, generators and chargers are also available for backup power supplies and drones.
  • Similar systems exist for the creation of anti-vehicle and anti-missile lasers, as well as drills that can cut even the largest of battleships in half.


Workshop

Steam Summer sale 2021 is here and From the Depths is on a -30% discount for a limited time. Grab it while this ship is still sailing

2021-06-24

What is up Depthians!! As the only new addition to Stable from 3.2.9 Beta, is that you now must use Breadboard to control your constructs as we removed the AI behaviour and manoeuvre cards, nothing else has changed from Beta to Stable. So the following notes are a copypasta from Beta. In this update, we will be showing you two new features to From The Depths via YouTube rather than screenshots and walls of text. We hope you like this format for showing off new functions or features. In the follo...

2021-04-01

What is up Depthians!! In this update, we will be showing you two new features to From The Depths via YouTube rather than screenshots and walls of text. We hope you like this format for showing off new functions or features. In the following link, we go through the new projectile damage logging tool and a handy visual aid showing you where your turrets are getting stuck while trying to rotate :D. However, in order to try and keep it short, you will have to check out the changelog as there are mo...

2021-03-29

Changelog Changes Ducts HP and weight values have been halved have for parts of the duct that have less armour visible. 3x3 has a 1 block adjustment, 5x5 has a 5 block adjustment, 7x7 has a 24 block adjustment. Fixes Ducts Heavy armour HP values were wrong, these were corrected. Multiplayer Fixed issue with infinite materials in multiplayer designer overflowing to -materials on the client

2021-03-03

Changelog Fixes Missiles H missiles can no longer default to interceptor types Regression rail charge was being used up on guns that could not fire due to synch delays

2021-03-02

PC SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

  • Processor: Intel Core2 Duo 2.0 GHz (or AMD equivalent)
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce 8800GT / ATI Radeon HD 3870 / Intel HD Graphics 4000
  • Storage: 600 MB available space
  • Sound Card: DirectX® compatible on-board
  • Additional Notes: Steam connection required to play the game

RECOMMENDED SPECS:

Recommended:

  • Processor: Intel Quad Core i5 @ 2.5 GHz (or AMD equivalent)
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 460 / AMD Radeon HD 7800 series
  • Storage: 600 MB available space

MAC SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

  • Memory: 4 GB RAM
  • Storage: 600 MB available space
  • Additional Notes: Steam connection required to play the game

RECOMMENDED SPECS:

Recommended:

  • Memory: 4 GB RAM
  • Storage: 600 MB available space

LINUX SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

  • Memory: 4 GB RAM
  • Storage: 600 MB available space
  • Additional Notes: Steam connection required to play the game

RECOMMENDED SPECS:

Recommended:

  • Memory: 4 GB RAM
  • Storage: 600 MB available space
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