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  • Immersion

Earth has been depleted of all its natural resources so humans decided to build spaceships with an artifical intelligence called "Tile Creator". This machine built tiles with specified elements, ex.: food, disco, wedding. Due to a flaw in the Tile Creator's rules, it went rogue. The Evil Tile creator now wakes up civilians and leads them unknowingly to their death.

You are put in the shoes of a newly awakened polygonoid who can traverse the ship in an isometric 3D view. You wake up in the cryogenic sleep tile and from there you can teleport to the main tile storage map and enjoy any of the tiles the ship has to offer. Each tile has a specific objective to be completed in order to unlock the exit, and to complete the game you must collect all the code pieces scattered around the ship. The tiles range from puzzles, to our favorite kids game tag, to running into- I mean harvesting- crops.

You are awoken.

I have added steam trading cards, emoticons, profile backgrounds, and badges! Play 5 minutes and receive your very own Immersion trading card!


Hello, Machineman1357 here, just wanted to let anyone reading this is that I have now labeled Immersion as a passion project for myself, meaning that I will RARELY work on it, if ever. This means that Immersion could slowly die, depending on whether I want to work on it or not. I love Immersion, but I want to create new and better games, and I just don't see Immersion getting back up (I see it as a corpse on the ground that I personally like to poke). So I hope you all understand and hopefully e...


If you like this game and wish to contribute by making it better, then you have a chance to create tiles and expand the game! This work will involve making 3D models, sound, planning etc. and working with me to stitch it into the game, and see your creation live! If interested, get more info on this forum post: I hope you are inspired!


A new version has been released, check it out! Fight your way to open the exit, or perish! - added combat system - added armor system - added enemies - you can now change movement type - you can ragdoll yourself (using F) - changed interaction system - added pickuable items - disabled tag tile (because it's pretty shit) - disabled sounds because they weren't very good (sounds will be added in the future, I promise!) - added menu scene - added menu (press Esc) - added death and respawn - you are ...






  • OS: Windows XP SP2+
  • Processor: SSE2 instruction set support
  • Memory: 500 MB RAM
  • Graphics: DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilities
  • DirectX: Version 11
  • Storage: 60 MB available space


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