In Celebration of Violence

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  • In Celebration of Violence
  • In Celebration of Violence
  • In Celebration of Violence
  • In Celebration of Violence
  • In Celebration of Violence
  • In Celebration of Violence
  • In Celebration of Violence
  • In Celebration of Violence
  • In Celebration of Violence
About This Product
In Celebration of Violence is a fantasy action roguelike of exploration and murder. The methodical combat requires that you plan your attacks, dodges, blocks, and parries while considering your opponents and the environment. Death is permanent but you can improve your stats and purchase items to aid future lives.



Large, procedurally generated and interconnected lands range from plains, to swamps, to cities, to dungeons. These lands offer multiple paths to reach the variety of final bosses. Dungeons are a dangerous but rewarding risk. In dungeons you will have to move slowly and be on the lookout for traps and secrets while searching for the exit.

Elements interact with each other and the environment. Fire reacts to the temperature, weather, and any flammable objects, especially people. Electricity will arc towards entities and is especially dangerous around water. The chances of rain or snow adjust organically to the area’s climate and can become both a hindrance and an advantage.

The shrines of multiple gods litter the land. Players can choose to pray to shrines they come across to receive a variety of favors, bonuses, and items. One must choose carefully though; every god has a different price and some become displeased when their rival is the subject of worship. Some gods may also become angered by actions the player takes while adventuring, such as destroying foliage or killing civilians.



Scores of weapons, items, spells, and mementos are scattered throughout the world to find. One may acquire a powerful enchanted ballista early into one life, only for the next to yield nothing more than a couple of wooden clubs.

Mementos represent objects remembered from past lives and change the rules of gameplay. You may discover a memento that summons spiders from enemy corpses, improves your stats while on fire, or reverses the effects of death.

There are multiple paths to victory. One could be nimble and stealthy, charge in waving a hammer, raise an army of undead, harness a variety of spells, manipulate enemies into traps or flames, amass resources to acquire the most powerful items, or simply play it safe with a sword and a shield. The various characters simply offer different starting points, every decision is your own.



No life is predetermined for success. The cheery graphics disguise a brutal and unyielding experience. Unforeseen obstacles will need to be dealt with in real time and even a regular enemy will be deadly if you’re not careful. To reach the end, players will need to demonstrate that they are able to consistently overcome these obstacles. Failure can halt or even reverse progress.

As you accumulate experience, discover schematics, and defeat bosses you can become permanently better prepared to tackle future challenges. The choices and advantages a player has at the beginning of a playthrough will dramatically increase as they play. New characters, items, and bonuses are unlocked in ways that are only hinted at during gameplay.
Minimum:
  • OS: 7
  • Processor: Athlon II X3 @ 3.20GHz
  • Memory: 2 GB RAM
  • Graphics: AMD Radeon HD 5570
  • Storage: 350 MB available space
Recommended:
  • OS: 10
  • Memory: 4 GB RAM
  • Storage: 350 MB available space
Minimum:
  • OS: 10.9
  • Processor: 1.6GHz Intel Core i5
  • Memory: 2 GB RAM
  • Graphics: Intel HD Graphics 6000
  • Storage: 350 MB available space
Minimum:
  • OS: Tested on Ubuntu 16 only
  • Processor: Athlon II X3 @ 3.20GHz
  • Memory: 2 GB RAM
  • Graphics: AMD Radeon HD 5570
  • Storage: 350 MB available space
Recent updates

I've released a new game on Steam! Thy Kingdom Crumble Owners of In Celebration of Violence can use this bundle to get a discount. I hope you get a chance to play :)

2019-09-26

Dolores Entertainment is working on porting ICoV to the Switch and PS4, and maybe XBone and Vita. It's still pretty early so there aren't a lot of details. They will also be handling translation to Spanish, Italian, French, Japanese, and Chinese. And some bug-fixing. Publisher stuff. They emailed me...

2019-08-04

Additions Added local co-op. Up to four controllers may be used to play as various player-controlled NPCs. It's something! Added an option in the controls menu to explicitly use a gamepad. When unchecked, the player will be mostly limited to keyboard/mouse and any controllers will be dedicated to co...

2019-06-01
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Details
Platform
Steam
Release Date
Aug. 12, 2016
Developers
Julian Edison
Publishers
Julian Edison
Some of the owners
Steam name: joaomg35
Steam name: AlexHgC
Steam name: Russian George
Steam name: -
Steam name: Nonshoot
Steam name: Lorisdb0408
Languages
English