Interstellar Rift

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  • Interstellar Rift

Interstellar Rift is an open world Starship Simulator with an emphasis on ship construction and multi-player interaction. Players can explore and conquer the galaxy with their own custom designed and constructed starship. Space is vast, but you wont have to face it alone, other players will be able to join your crew, and help out, or build their own rival fleet and fight you across the galaxy.

Prepare to make these custom build space ships your home when exploring the galaxy! Use the ship editor to design a ship to your liking, from small exploratory vessels to large cargo haulers, or even enormous battleships. With the editor you build your ship deck by deck, inside and outside. If you'd rather get going immediately you can always browse the workshop for ships that other players made, or you can upload your own blueprints.

The galaxy can be a dangerous place, even when playing solo. Strange rifts have opened up, unleashing a hostile race of alien creatures called the Skrill. If left unchecked, they will take over solar systems wreaking havoc on your enterprising. You can fight them alone, or call in the help of your friends, and man a ship together. But not all pilots will fight for a good cause, pirates and opposing fleets can come after you and your cargo at any time. Fight them ship versus ship, or hack your way aboard their vessels and bring the fight to them, in close quarters shootouts.

The economy of Interstellar Rift runs on the resources that can be gathered out in the galaxy. Vast asteroid belts circle planets and solar systems, filled with precious ores and minerals. Start up your resource extractors, or send out a wave of mining drones to do the hard labour for you. Visit the stores of LogiCorp and Galactic Trade, or drive a hard bargain with stranded pilots as you delive them fuel. Automate production lines with the ACTR (automated cargo transfer relay), and set up your own store to trade with other players, or any trade drones that might be nearby.

After choosing a faction to ally with, the galaxy is open for you to explore. Use rift generators to open up spatial rifts that transport you to new systems, exploring a system will help you map out the galaxy, and pinpoint the location of systems with special resources you might need. Construct new trade posts for the companies and factions that want to expand their influence, and help them set up secure stations and sectors. Take on missions for U-nits, or find good deals across multiple systems to make a profit from.

Today we're launching the biggest experimental patch for Interstellar Rift ever. In this patch is almost all the content that we've been preparing for the release from Early Access. With this patch we hope to catch most of the bugs that slipped through our own testing, so we can have a stable launch in two weeks. This experimental patch contains, among other things, temperature mechanics, radiation mechanics, fire mechanics, ship selling for players, onboard defenses, and a new end game boss cal...


Hi everyone, we're happy to announce the release date for the 1.0 release of Interstellar Rift. Please watch the new trailer to find out when we'll be releasing our biggest content update for Interstellar Rift since we launched on early access 5 years ago. For any questions, please join us for our weekly development Stream on Wednesday at 22:00 CET over at where we'll be happy to answer them. We'd like to thank everyone in the community who has helped us come this...


BALANCING Reduced the chance of dropping high-tier materials in higher tier systems when destroying a pirate drone (Previously 100%, now dependent on type and tier of resource) Fixed a bug where the small asteroids that are created when shooting at a rich asteroid would contain the rarest resources BUG FIXES Fixed an occasional crash that could occur when opening the editor from within the game Fixed the scrolling in the Steam inventory menu Fixed a bug where toggling a systems PvE state using t...


FEATURES Board room chairs can now be used Added offset version of the board room Individual systems can now be set to be PVE/PVP command: toggleSystemPve Holotable now shows if a system is PVE/PVP Chat now shows on joining both the system name and if it's PVE/PVP SSK is no longer needed to make a server show in the server list Rich asteroids can now be destroyed, creating small asteroids that loses any rare resources it had Rich asteroids can no longer spawn empty and will always have rare reso...


BUG FIXES Fixed a client crash that could occur when calculating the available resources on a ship Fixed a crash that could occur when the engine logged an empty message Avoid a crash when failing to update display text of a textfield after deleting a character Try to fix failing to load a texture because it's already being read by something else (an AV f.e.) OPTIMIZATION Overhauled exterior lighting to improve performance LOGGING Pass engine logging severity through to .NET logger Log when the ...






  • OS: Windows 7 or higher
  • Processor: Intel Dual Core 2GHz
  • Memory: 4096 MB RAM
  • Graphics: NVIDIA GeForce GTX 560 or higher
  • Network: Broadband Internet connection
  • Storage: 10 GB available space
  • Additional Notes: OpenGL 3.3 or higher required





  • OS: Windows 7 or higher
  • Processor: AMD or Intel Quad Core
  • Memory: 8192 MB RAM
  • Graphics: NVIDIA GeForce GTX 970 or higher
  • Network: Broadband Internet connection
  • Storage: 10 GB available space
  • Additional Notes: OpenGL 3.3 or higher required


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