King of Retail

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  • King of Retail

King of Retail is a store management simulation game, where you as the owner of a new store must make the right decisions to make your store thrive and bring you the big bucks. Can you handle the pressure, or will you fail miserably in a big bankruptcy?

As the owner and manager you have a lot of responsibilities on a daily basis.

You must:

Choose the direction of your store

Should it be a Shoe Store for the fashionable type, an Electronics Store for your everyday needs, or a giant Hypermarket that sells a bit of everything? Not everything will work. Trying to sell high-fashion, high-priced items in the poor part of town will not generate endless queues at your register. Will you try to dominate a competitive market, or go in an unexplored direction.

Control the article flow

For an article to be taken home by a customer, a lot of things must be taken care of. First you must select and order the articles. For a delivery to take place, the storage space must be able to receive and handle the delivered articles. The sales area must have the right displays and registers to showcase and sell the articles. Building a good relationship with your suppliers is key to be able to sell their more exclusive items. Oh, and by the way, which article should be the first for your customers to see when they enter your store? The bulk selling jeans, or the hyped silk shirt?

Get people inside your store

Build your reputation among your customers, and make your store the most sought after in town. A good marketing scheme, along with happy customers will work wonders for your income. But don't oversell your idea. If you can't keep what you promise, the customers will leave the store dissatisfied, and nothing ruins a store quicker than unhappy customers.

Please the customer

Create an enjoyable atmosphere for your customers to shop in, and theme your store, so they will know it is YOUR store they have entered. Make sure they receive the help they need, and that the lines for the registers don't grow too long. Manage the in-store marketing, so that both the fashionistas and the discount-hunters knows where to go, and which article to pick.

Manage your personnel

When you have too much on your plate to handle yourself, it might be the time for you to get some staff. Find interesting candidates among the applications. Conduct interviews, get a feel for the person, and decide if they match the role you need taken care of. Negotiate their salary and hire them. Keep them happy, and make sure they are not overworked. A great working climate gives great dedication. But you still need to sort the slackers from the workers. Invest time in the right persons, and train them to become better so when you need a stand-in for yourself, when you move to the next store, you can pick from your own home-grown talents.

Optimize the store

The difference between a good store and a great store lies in the detail. Weed out the poor selling articles, and get more of the good ones. Make sure you don't order unnecessarily many articles, but still enough that you don't run out. Optimize the prizes to increase the income. Find the customer patterns and adjust the opening hours accordingly. Plan an efficient staff schedule, so you don't pay people for doing nothing.

Prepare for big events

Is a VIP coming? Christmas soon? Black Friday? Can you spot the next big trend before anyone else? Adjust your actions according to the events occurring in a dynamic city that changes day by day.

All of this is is just an ordinary day as a store owner.

Are you ready to take on the challenge? If yes, then King of Retail is the game for you.

(Note: that this is the goal of the product that will be released. Please read about the current state under "Early Access" info)

Dear Retailers Another update is ready for you! As Electronics are receiving some much needed attention, the articles will be added in packs as they are being completed. This makes for shorter development periods, but also lesser content in each update. --- Category changes --- First of all a new subcategory has been added. Mobile Devices is a new entry under the Electronics segment. This will in future contain items such as phones, tablet as well as other smartunits and various accessories. Thi...


Dear Retailers! A month has gone by since the last release, but now a new update is finally available. --- Beverages --- Since the entry of the groceries, i promised to add various drinks to the game. So this month has been about designing bottles, bottles and more bottles. This has resulted in over 170 new articles that will enter the game. {STEAM_CLAN_IMAGE}/34023693/76df56a461ccba5ff114c4d563842cf6e8c2e34f.png They are spread out in 4 types. Wine, Beer, Soda and Liquor. All of them are in the...


Dear Retailers! It's time for a little newsletter :) --- Since the last patch --- It's been roughly two weeks since the latest larger patch was released and it has been well received. However ss programming is like a giant spider web, where pulling in one string affects another string somewhere else, i always get extremely nervous around each update, since there is always bound to be some bugs slipping through. For instance, adding indivdual days for each store, influenced what wage the HQ manag...


Dear Retailers A few bugs unfortunately slipped through the last update. - When loading a game HQ managers start with 0 optimism. They will now load as usual. Unfortunately already affected managers continue with their last saved value. - Customers whislte and leave, when a register is closed which they are not in queue for. They will now behave as usual, and go to another register if the one they were heading to is closed. - Staff will not require large wages when returning to a store after a l...


Dear Retailers The next version is finally out and ready for you to play. First of all i will apoligize for the elongated development time of this update, but i moved to a new location last month and had to work a lot to make it a liveable home. However on the good side, i will from next week be getting some extra help making the game from a friend who wants to learn how to make graphics. His job will be to add content in various areas, and in general help with the time consuming tasks, such tha...






  • OS: Windows 10
  • Processor: 2.6 GHz Dual Core or similar
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce 500 series or equivalent.
  • DirectX: Version 11
  • Storage: 1 GB available space






  • OS: MacOS 10.12.0 (Sierra)
  • Processor: Intel Core i5 2.5 GHz
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GT 650M, ATI Radeon HD 6750M
  • Storage: 2 GB available space






  • Processor: 2.6 GHz Dual Core or similar
  • Graphics: Nvidia Geforce 500 series or equivalent.


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