War games are sometimes made to be simple shooters. One that test only your skill to press a button quickly or react to a certain situation. But, there are games that like to challenge players' morality by putting them in the middle of situations that they weren't prepared for. Ones that will challenge the very fabric of who you are, and force you to make choices that you'll have to live with for the rest of your life. For those seeking that kind of depth and challenge, welcome to Spec Ops: The Line.
Set in a ruined Dubai, you'll take part of a Delta Force squad that has been given a mission that is both dangerous and mysterious. 6 months ago, Dubai was wiped off the map by a sandstorm of biblical proportions. Many lost their lives, including many American soldiers. But then, a radio signal was picked up from the ruined city, and your team is sent to investigate what is going on, and if there are somehow survivors there. But the truth is far more than simple, and you'll find just how dark the story gets as you progress.
You'll control a three-man squad, each of whom have unique personalities and traits and skills that you'll deal with not only in combat, but through the story itself. For much like a real war story, the choices you make affect the ones around you. The ending will be one directly influenced by you. This isn't your average war game, this is a tactical and gripping game. This is Spec Ops: The Line.
Tencent now owns a majority stake in Yager, the Berlin-based studio best known for Spec Ops: The Line... Read more.
Chinese conglomerate Tencent now holds a majority stake in Yager, the Berlin-based developer behind cult favourite 2012 shooter Spec Ops: The Line. Tencent first acquired a small stake in the company back in February 2020. At the time, Yager said it would put the funds towards its free-to-play multiplayer game The Cycle, and then unnamed future projects. Today's news was revealed in an interview with Yager boss Timo Ullmann by German site gameswirtschaft.de, and picked up by Niko Partners analys...
Hello, and welcome to our new series which picks out interesting things that we'd love someone to make a game about. This isn't a chance for us to pretend we're game designers, more an opportunity to celebrate the range of subjects games can tackle and the sorts of things that seem filled with glorious gamey promise. Check out our 'Someone should make a game about' archive for all our pieces so far. Read more
Computer games are made out of a lot of things. Level geometry and music, shader effects and AI, physics systems and sound effects, textures and scripting. And words. Words of dialogue, plot, lore and backstory. Words for the menus and tutorials. Words for store pages and pitch documents and documentation of their systems. Even games that do their damnedest to avoid using words to tell their stories—even games that apparently have no stories at all—they're all still built on t...
Spec Ops: The Line is a hell of a game. On the surface it's a conventional third-person military shooter, but it goes places and does things that you don't very often run into in videogames. I will say no more! Except to say that it is currently free on the Humble Store. Spec Ops was definitely not a hit when it came out in 2012, probably because it looked at a glance like an unremarkable shooter, where you and the rest of Team Ooh-Rah go in and shooty-bang-bang some guys and 'sav...
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