Visage

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  • Visage

WARNING: This video game may potentially trigger seizures for people with photosensitive epilepsy. Player discretion is advised.

IMPORTANT NOTE: The game focuses on exploration and builds tension slowly to create a deeper and more meaningful experience. Its story is unveiled through surreal imaging and subtle environment details. Be mindful that it is a difficult game in unconventional ways.

Visage is a first-person psychological horror game.

Explore a mysterious ever-changing house in a slow-paced, atmospheric world that combines both uncannily comforting and horrifyingly realistic environments, and enjoy a genuinely terrifying experience.

Environment

The game is set inside a huge house in which terrible things have happened. You’ll wander through the gloomy corridors, explore every dead room, and get lost in endless mazes, your head filling with memories of the dead families that once lived in this very home. This twisted environment, void of any life other than yours, takes you to places you couldn't even bear imagining.
 

Storyline

This house is stained with a terrible past. Families were brutally murdered by their own family members, people went insane, many committed suicide, and other grisly events occurred. Each and every room has its story painted on an invisible canvas. As a player, you will relive parts of this dark past, and each of its fragments will leave you restless and terrified. You’ll soon wish you could join the dead's ranks in their abyss, but death won't help you leave this place. Will you run from it, or will you try to uncover the truth behind the shadows?
 

Dark entities

The families that died in the house will haunt you and leave you restless. They’ll follow your every move, watch you from every corner, play tricks with your mind, and try to attack you. Why do they haunt you? What have you done? This you have to find out on your own.
 

Gameplay

In Visage, you are defenseless; no weapons could save you from the dreadful entities stalking you from the next corner, the next door, or underneath your feet. You’ll be able to pick up key elements, interact with the environment, and search for things that may help you escape this nightmare or pull you deeper into it.



Dying is part of the game. You need to avoid terror at all costs, as dark entities are attracted to it. Maintaining your mind as sane as possible will keep you from joining the ranks of the dead. Doing so will not be easy, and you'll have to figure out ways, like staying in the light, to avoid going insane.

- Progress-impeding bug Hi there beautiful people, Today we’ve got a quick hotfix for a bug that was reported multiple times. The axe will no longer respawn in the sledge hammer’s location, and will always spawn properly. A wonderful day to all of you!

2021-01-13

Hi there wonderful people, Today we're releasing a new patch that will fix a variety of bugs, and we're adding more autosave slots and a progression % displayed when hovering a save, so that it's a bit easier to manage progression, or missed events/details. The progression % only takes mandatory events in consideration. Here's a rundown of what is fixed in this patch: Fixed a problem where players could get stuck because of a weird giant doors scaling bug. Fixed a crash that could occur while na...

2020-12-10

Hi there wonderful people! We've released a patch that fixes a plethora of bugs. Here's a rundown of what this patch fixes: Made some minor changes in Chapter: Rakan. Made some minor changes of key items locations. Fixed a bug that unloaded the room above the garage when in it in Chapter: Dolores. Fixed a bug that opened all lights in the babyphone clock puzzle. Fixed a bug where the garage door to basement would both be opened and locked. Fixed a bug that caused some dialogues to repeat. Fixed ...

2020-11-13

Hi there! We've released a new patch that fixes the following softlocks that could prevent progress. If this happened to you, simply load your game and it should be fixed. All dynamic items that can respawn will now properly respawn in the storage room. It is no longer possible to pick up a beer box in the grocery store that cannot be dropped. In Chapter: Dolores, the door leading to Dolores' room will be properly unlocked and can no longer prevent progress. Fixed a rare bug where the player wou...

2020-11-03

Hi there! We just wanted to let everyone know that we'll be working on fixing MAJOR bugs reported by the community ASAP. Here's the small list of the ones we've got in sight at the moment: - Some dynamic items required for progress can disappear forever (sledge hammer, compass) - The door in chapter: Dolores to Dolores' room can be locked forever - Grabbing the beers in the grocery store too fast can cause a bug where you cannot drop them again, and this impedes progress (loading the last auto-s...

2020-11-02

PC SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

 

  • OS: WINDOWS® 7, 8, 8.1, 10
  • Processor: Intel® Core™ i3 or AMD Ryzen™ 3
  • Memory: 6 GB RAM
  • Graphics: NVIDIA® GeForce® GTX 950 or AMD Radeon™ R7 370
  • DirectX: Version 10
  • Storage: 10 GB available space

 

RECOMMENDED SPECS:

Recommended:

 

  • OS: WINDOWS® 7, 8, 8.1, 10
  • Processor: Intel® Core™ i5 or AMD Ryzen™ 5
  • Memory: 8 GB RAM
  • Graphics: NVIDIA® GeForce® GTX 1060 or AMD Radeon™ RX 480
  • DirectX: Version 12
  • Storage: 10 GB available space

 

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