WE ARE FOOTBALL

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  • WE ARE FOOTBALL

As a manager and trainer in WE ARE FOOTBALL, you’ll come face to face with the latest trends in the world of football, experiencing all the emotional highs and lows of your favorite club.

For the first time ever, this modern football manager game also offers a women’s football game mode, featuring all the same functionality as well as many unique gameplay elements. To maintain and ensure the highest quality across all game modes, WE ARE FOOTBALL has been developed with experienced football management veterans such as Gerald Köhler, Rolf Langenberg, and Dirk Winter.



You’ll get immediate feedback for every decision, big and small. You’ll have to plan out your deadlines effectively in the game, and will only be truly successful in the club by working together with your colleagues.



WE ARE FOOTBALL focuses on real management tasks. The goal of the game is to build up the club over the long haul, including growing the team, colleagues, infrastructure, fans, and more. As a result, the football players in the game are individual personalities who spin their own stories.



A season can be played through in a few hours: You’re in the middle of the action after just a few minutes. Alone, several seasons can be played through in one afternoon, and two players can even finish a season in an evening.

There’s always new challenges to face in WE ARE FOOTBALL. The bigger the club, the bigger the challenge!

Features:

  • Beginner-friendly and playable without long introductions or tutorials – easy to learn but hard to master
  • Just as complex as traditional manager games
  • Club selection and career mode via settings quiz
  • Comprehensive manager functionality (finances, sponsors, HR, organization, fan support, followers, IPO, sale of shares to investors, fan shares, and much more)
  • Manager skills can be upgraded
  • Implementation of the latest developments in football
  • Detailed team and player attributes
  • Modern training and realistic training planning
  • Individual skills tree for each player
  • Full psychological profile for each player – the team’s types need to match each other perfectly to have any chance of success
  • Huge youth sector – manage player development even from a young age
  • Comprehensive list of playing styles and basic rules
  • New match engine with a focus on the ball and the players involved in the offenses with additional text commentary
  • All matches in the game world are calculated equally
  • Spectacular half-time speeches
  • Expandable 3D stadium and 3D club grounds, as well as a club museum you can walk through
  • Weekly progress with exciting negotiations and many small and big decisions to be made
  • Comprehensive statistics section – a real treat for fans
  • Critical fan commentary after the match
  • Simulation of the ups and downs of major football teams
  • Simulation of national team tournaments with changes in the market value of team players


The game doesn’t include any official football licenses.
The game comes with an editor which lets you create your own leagues or clubs:

 

  • Any country in the world can be edited
  • Men’s and women’s leagues
  • Choice of official or personal database at the beginning of the game
  • Open league systems with editable promotion and demotion rules
  • Expandable names list per language
  • Automatic creation of players and teams
  • Comprehensive editors for crests and shirts
  • Options to integrate your own graphics


WE ARE FOOTBALL is future-proof: the game’s start year can be adjusted in the editor.

 

{STEAM_CLAN_IMAGE}/40154843/1bd240e8040359f91b08fbc9e769507b613db250.pngEN: Change Notes Update 5 - New weekly transfer market update (rumours, advance offers can increase, overview of currently interested clubs available at the end of the week and during the planning stage) - Manager can buy and sell club shares (this has little impact on budgets, mainly on club assets and job security; important: please sell everything before moving to another club) - Generic ad boards are no longer used as so...

2021-07-22

Change Notes Update 4 - 3 difficulty levels: Normal, Difficult, Boss; plus individual adjustment of the difficulty level (5 areas: Budgets, Negotiations, Club Ground, Scouting, Job Security) - Difficulty level can be changed in the options at any time - Scouting can be switched off completely via the difficulty level - High difficulty in negotiations also influences the starting values for transfer offers - Match header now changes in conference mode depending on match events (hotseat) - Swag ev...

2021-07-08

Neuerungen Update 3 • Möglichkeit im 1-Spieler-Modus zur Konferenzschaltung im Match für 2 Spiele (einfach 2. Spiel oben in der Leiste anklicken bzw. mit der rechten Maustaste wieder abschalten) • Im Hotseat werden nun die Spiele beider Spieler abwechselnd angezeigt, können zur Beschleunigung aber auch einzeln abgeschaltet werden (rechte MT), auch die Anzeige anderer Spiele als Ersatz ist möglich • Spielberichte der aktuellen Saison sind auch unter Verein/Ergebnisse in den Statistiken aufrufbar ...

2021-07-01

{STEAM_CLAN_IMAGE}/40154843/1bd240e8040359f91b08fbc9e769507b613db250.pngEN: - Correct match reports for the 2nd team from the club profile screen/season - 4 seconds more time for interviews from the start, later more with increasing manager level for better answers - Large badges with 512x512 pixels are supported (like player pictures) - In the team line-up, yellow cards are now displayed at the players during the match (own team and team comparison) - Negotiations: Fixed transfer fee clause can...

2021-06-24

Here is the changelog for the update that just went live - English - No or greatly reduced signing fees for youth players Slightly more difficult negotiations (only moderate adjustments, but noticeable) Fewer exit clauses, the character of the player plays a more important role (trait: negotiations), wants to leave somewhat later (not yet improved: negotiation of the clause itself, planned for Update 2) Scouting: Watch list has been extended, players can now be put on it even without scouts, the...

2021-06-18

PC SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

 

  • Requires a 64-bit processor and operating system
  • OS: 64-bit Windows 7 / 8 / 10
  • Processor: AMD / Intel processor running at 2.6 GHz or higher
  • Memory: 4 GB RAM
  • Graphics: AMD/NVIDIA dedicated graphics card, with at least 1GB of dedicated VRAM
  • DirectX: Version 11
  • Storage: 2 GB available space
  • Sound Card: Integrated or dedicated DirectX 9 compatible soundcard

 

RECOMMENDED SPECS:

Recommended:

 

  • Requires a 64-bit processor and operating system
  • OS: 64-bit Windows 10
  • Processor: AMD / Intel processor running at 3.3 GHz or higher
  • Memory: 8 GB RAM
  • Graphics: AMD/NVIDIA dedicated graphics card, with at least 2GB of dedicated VRAM
  • DirectX: Version 11
  • Storage: 2 GB available space
  • Sound Card: Integrated or dedicated DirectX 9 compatible soundcard

 

MAC SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

 

  • Requires a 64-bit processor and operating system

 

RECOMMENDED SPECS:

Recommended:

 

  • Requires a 64-bit processor and operating system

 

LINUX SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

 

  • Requires a 64-bit processor and operating system

 

RECOMMENDED SPECS:

Recommended:

 

  • Requires a 64-bit processor and operating system

 

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