Zero Caliber VR

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  • Zero Caliber VR

Zero Caliber is an FPS where you can customize your weapons on the fly, take on enemies with your friends in co-op, and use your sharpened skills to save humanity. Experience a terrific story, enjoy realistic weapon handling and realistic physics, and venture into an immersive environment and take down all enemies that you come across. The game was developed and published by XREAL Games on November 8th, 2018.

This shooter was developed from the ground up for Virtual Reality headsets to make the most out of this technology. Players will experience a story that is set in a dystopian version of US in a near future. You have the option of going through the campaign alone or with a couple of friends in co-op. Action intertwined with a gripping story, incredibly slick gunfights, gun handling that will feel like you're actually firing a firearm in real life, and a swappable attachment system which lets you switch out attachments in the middle of combat so that you can adjust to any situation.

Zero Caliber lets you handle, aim, and reload your weapon while you're moving, and each firearm has been made with superb attention to detail so they look as realistic as possible. Master each reloading method for every weapon, pull out the pins of grenades and use them to obliterate enemies that are hiding behind cover and make use of your surroundings.

Take enemies down from afar with a long-range sniper, go in guns blazing by dual-wielding machine guns, or take a shotgun and blow anyone to smithereens in close range. Buy the game today and experience an exhilarating VR military shooter!

Update 04/11: Fixed a control issue related to WMR controllers (snap/smooth turning) Fixed an issue where people couldn't see/join each other's Co-op servers Hey everyone, This is it! This is the update before the update that everyone is expecting! While we do everything we can to keep delaying the PvP, we thought it’d be cool to bring the Jack-o'-lanterns back just in time for spooktober. We carved a huge amount of pumpkins and placed them all over the night mission 'Retaliation' (you can find ...

2020-10-28

Hey everyone! We kind of forgot to properly number our past updates, so let’s call this one v0.12.0. After our previous update, we were going to release a hotfix to fix a few fixes we fixed earlier. Then we went full XREAL Games and added a bunch of stuff up until the point we couldn’t call it a ‘hotfix’ anymore - so it became a content update instead. Besides the new map, we added the option to turn friendly AI off - this has probably been the most requested feature by the community. {STEAM_CLA...

2020-08-29

Hey everyone! We have released Zero Caliber’s latest update recently - its reception was incredible! We received so many compliments and positive feedback, it’s unreal. Thank you! As you might be aware, the whole team has been working remotely for the past few months due to the COVID-19 situation - unfortunately this made developing and testing a bit more complicated than expected. This doesn’t mean we’re slowing down though, quite the contrary! We’re working harder than ever to bring you the ne...

2020-06-25

Hey everyone! It’s been a couple of months since our last update. During these months 2020 went bonkers, which understandably affected our development speed as well. Despite all the circumstances though, we have been extremely busy behind the scenes! Where to begin… The two major changes happened under the hood: game engine update to a newer version, and ditching deferred rendering in favor of forward rendering. Both of these changes were necessary to make the game more stable, more optimized. T...

2020-06-16

Hey everyone, UPDATE 14/04/2020 (Original devblog below) We are glad you are just as excited as we are for one of, if not the biggest update of Zero Caliber ever :) We have been pushed back a bit by the virus (we are constantly improving our pipelines in order to be able to progress as efficiently as possible from home office). We have also made the jump to the latest version of Unreal Engine, which is giving us a hard time as lots of unexpected bugs need to be ironed out - but it is still a nec...

2020-03-06

PC SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

  • Requires a 64-bit processor and operating system
  • OS: Windows 7 - 64 bit
  • Processor: Intel i5-4590
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 970
  • Storage: 20 GB available space
  • Additional Notes: Requirements are for Early Access

RECOMMENDED SPECS:

Recommended:

  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel i7-4770
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 1070
  • Storage: 20 GB available space
  • Additional Notes: Requirements are for Early Access

MAC SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

  • Requires a 64-bit processor and operating system

RECOMMENDED SPECS:

Recommended:

  • Requires a 64-bit processor and operating system

LINUX SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

  • Requires a 64-bit processor and operating system

RECOMMENDED SPECS:

Recommended:

  • Requires a 64-bit processor and operating system
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