Due Process

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  • Due Process

For a limited time, buy Due Process and receive an extra copy to your steam inventory--a perfect gift for a friend.

DUE PROCESS is a tactical FPS where tactics finally matter. Planning & teamwork are essential for victory because every map is procedurally generated. You'll be faced with a new challenge every time you play.

Fresh maps make Due Process great. Levels are built in-house via a procedurally assisted level generation process and are delivered weekly via steam update, which means you won't be playing on the same stale level. Our level designers edit each level before it goes out and are constantly trying new concepts.

Teamwork starts with a goal. Discuss your strategy over voice chat, and use the planning phase to draw up a plan of attack. Deploy your assets wisely over the course of three rounds, as anything fielded from your armory won't come back if destroyed or lost.

No plan survives first contact. The plan is a start, but you're going to have to think on your feet and coordinate with your team when things go awry. Getting your teammate to open fire to cover your footsteps just might secure you the element of surprise.

Play as two distinct factions with radically different playstyles and capabilities. Asymmetric warfare at its finest.

A corporate military force contracted with enforcing indefinite martial law. Armed with the best tactical gear and weapons for a CQB environment. Speed, surprise, and violence of action are the essential elements of good execution. Once a plan is made, move forward with purpose, either by systematically eliminating the opposition room by room, or by striking swiftly at the heart of the defense.

A rag-tag band of outlaws who oppose the corporations by any means necessary. Their weapons and gear are relics and rudimentary, but are not to be underestimated. Cunning is their strength. Anticipate what the enemy is planning, then set up the kill zone. Lay traps, coordinate crossfire with your team, and exploit breaks in the attack to flank the enemy and bring a decisive end to the fight.

Servers are available in the US, UK, AUS, Japan, Singapore, and Russia

UI/Menu Changes: Fixed region selector to allow selection for brazil Fix player volume scroll bar disabling itself when player is muted


The maps that were produced last week did not go out over the weekend due to the holidays here, but they are here now! Additionally, there are a few changes in this build worth noting. Fixes for game stutters that would happen rarely but get longer over time as you played the game should be reduced or resolved. Scrollwheel inventory swapping was added for players asking for that feature for accessibility. Factory docks have been changed to act more like CStore shutters, door charges will no long...


Due Process is 25% off for the Black Friday Sale! We shipped a lot of updates already since we launched into Early Access a few weeks ago. Here is a quick summary: game client performance improvements network performance improvements improved animations improved hit feedback (click here) new hit sounds (click here) balance changes (click here and here) private matches (click here) added Brazilian servers bug fixes If you hesitated in the past, the Black Friday Sale is a great opportunity to chec...


The new version being deployed is a small client update to enable the Brazil Region toggle on the client UI. This update is being deployed in tandem with a back-end update with the Brazil servers, as they have become available. Changes: Add Brazil region selection to the client UI Add additional region calculation for Brazilian servers on the backend No gameplay changes in this update


This week's update features new impact sounds for gunfire (headshot dink!), network optimizations, a fix to help reduce crashes when returning to menu on some machines (more later), and some more balance tweaks to round out our balance changes from last week. Gameplay Changes: New impact sounds for body and headshot hits New sound for friendly fire, give negative feedback for shooting wrong team Optimization and reduction of network traffic usage Fix jump penalty offset when firing from non-ADS ...






  • OS: Windows 10
  • Processor: 3000-series Intel i5; 2000-series AMD Ryzen 3
  • Memory: 6 GB RAM
  • Graphics: Nvidia GeForce GTX 760; ATI RX 570
  • DirectX: Version 11
  • Storage: 20 GB available space
  • Additional Notes: Microphone recommended





  • OS: Windows 10
  • Processor: 8000 Series Intel i5; 2000 Series AMD Ryzen 5
  • Memory: 10 GB RAM
  • Graphics: GeForce GTX 1060; ATI RX 580
  • DirectX: Version 11
  • Storage: 20 GB available space
  • Additional Notes: Microphone recommended


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