Warhammer 40,000: Gladius - Relics of War

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  • Warhammer 40,000: Gladius - Relics of War
These are downloadable content for this product that you can purchase separately. Please note that you won't receive these items when you order the current product.

Gladius - Relics of War, set in the Warhammer 40K universe tries to expand on the 4X strategy genre, and it does not fail to do so. Although Warhammer 40,000: Gladius-like strategies, because of their endless repeatability, usually do not have a particularly complicated story, but we still get some explanation from the game about why the forces of the playable factions are clashing.
The story will not only appear in the faction-presenting videos at the beginning of each game, but also during the games. Through six chapters, the game hosts different tasks, the completion of which is the same victory condition as the defeating of all other factions.
When you play your campaigns in Gladius - Relics of War for the first time, you may also be interested in the story that appears in the form of text before and after each stage - in the game, only the animations at the start of your campaign have been dubbed.
But instead of the plot, the gameplay in the broader sense is much more important, since the quality of games that can be repeated indefinitely depends on that, rather than the initial campaigns. And trust us, the gameplay experience is truly amazing.

Hello everyone! A new patch for Gladius has been deployed. Other than a few fixes and balance improvements (as usual, your feedback has been great! Thank you!) the 1.4.7 Update includes a minor thematic addition which should increase immersion, as now AI Players will get flavourful names depending on their faction. You can find the full changelog below. Version 1.4.7 Changelog: General • AI players now get faction-based names on world creation. • AI spectator players are now named instead of . •...

2020-02-13

Warhammer 40,000: Gladius - Relics of War has been updated to version 1.4.6! Have a look at the changelog below: ## General * New game player settings, including colors, difficulties, factions and teams, are now saved. * Changing world size no longer automatically changes the amount of players. * Battle estimate traits are now decompressed for increased readability. * Passive actions can no longer be disabled by default. * Added --simulateHighNetworkLatency "Delay network processing to simulate ...

2020-01-31

We are back! It is 2020 already, and what way to start the new year than to release a new update? You can find the full changelog below. More balance changes, fixes and quality-of-life improvements have been implemented thanks to our players' enthusiastic feedback. Please let us know what you think about these changes. Version 1.4.5 Changelog: ## Balance * Crushing Claws are no longer unwieldy. * Moved Carnifex Bone Mace from tier 4 to 5. * Moved Ripper Dispersion from tier 5 to 4. * Moved Carni...

2020-01-07

We are releasing a new update for Gladius, bringing its version number to 1.4.4. It's focused on fixing some issues which were affecting stability on multiplayer with high pings, as well as a number of balance improvements. More specifically, the Tyranids were buffed to help them in late game. You can find the full changelog down below. Please let us know what you think in the comments or in the forum. In the meantime, the team is hard at work on new content for the game. If you'd like to hear m...

2019-12-18

We’re rolling out a new update for Gladius! It’s been in beta for a couple of weeks, and we’d like to thank all those who have given us feedback and suggestions. This update addresses the costs of several units that were performing too well compared to their counterparts of other factions, as well as buffing some underused upgrades. We also doubled the regeneration of Necrons as well as Orks in Orkoid Fungus, because these are iconic concepts and simply were too weak considering the prevalence o...

2019-11-27

PC SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

  • Requires a 64-bit processor and operating system
  • OS: Windows 7 / 8 / 10 (64-bit)
  • Processor: Intel Core i3 or equivalent
  • Memory: 4 GB RAM
  • Graphics: OpenGL 3.3 compatible with 1 GB VRAM (NVIDIA GeForce GTS 450 (1 GB) / AMD Radeon HD 5750 (1 GB)) and up-to-date graphics drivers
  • Storage: 2 GB available space

RECOMMENDED SPECS:

Recommended:

  • Requires a 64-bit processor and operating system
  • OS: Windows 7 / 8 / 10 (64-bit)
  • Processor: Intel Core i5 or equivalent
  • Memory: 8 GB RAM
  • Graphics: OpenGL 3.3 compatible with 3 GB VRAM (NVIDIA GeForce GTX 660 (3 GB) / AMD Radeon R9 270X (4 GB)) and up-to-date graphics drivers
  • Storage: 4 GB available space

MAC SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

  • Requires a 64-bit processor and operating system

RECOMMENDED SPECS:

Recommended:

  • Requires a 64-bit processor and operating system

LINUX SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

  • Requires a 64-bit processor and operating system
  • OS: 64-bit
  • Processor: Intel Core i3 or equivalent
  • Memory: 4 GB RAM
  • Graphics: OpenGL 3.3 compatible with 1 GB VRAM (NVIDIA GeForce GTS 450 (1 GB) / AMD Radeon HD 5750 (1 GB)) and up-to-date graphics drivers
  • Storage: 2 GB available space

RECOMMENDED SPECS:

Recommended:

  • Requires a 64-bit processor and operating system
  • OS: 64-bit
  • Processor: Intel Core i5 or equivalent
  • Memory: 8 GB RAM
  • Graphics: OpenGL 3.3 compatible with 3 GB VRAM (NVIDIA GeForce GTX 660 (3 GB) / AMD Radeon R9 270X (4 GB)) and up-to-date graphics drivers
  • Storage: 4 GB available space
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