Fallout 4: New Vegas Team Gives Update

The Fallout franchise has had a pretty big couple of weeks, as Fallout 76 was announced, which began a wave of speculation as to what people could expect. Some popular Fallout mods got a release date, and there’s always potential for more big news to follow. Such as with the mod Fallout 4: New Vegas, which is a mod that brings the Fallout: New Vegas World into Fallout 4. It’s been under construction for a while, but the team have given an update on things.

“Firstly,” begins their weekly Devlog update “is the work done by our level design team. As with previous weeks, our work on shaping and populating the “in-between” parts of the worldspace continues. These areas have really been taking shape over the last few weeks, and we’re quickly approaching the point where you can walk through the worldspace and only explore areas that have completed their initial design pass. This refers to areas that have seen their initial work on a given region, and have enough of their level design and assets in place that they’re playable. This does not mean they’re complete, of course, only that they’re ready for a player to explore them and they’d appear to be in a state where they look finished, if not yet polished. As more assets are finished, further passes on these areas will continue to flesh them out and make them into fully developed regions that will eventually come together to create a consistent and complete worldspace.”

Fallout 4: New Vegas

The team is also working hard on the level design aspect of things. Their Level Design team is working to fill the vast work of New Vegas with the items you’d expect in a Fallout title. So clearly no effort is being wasted as they want Fallout 4: New Vegas to be as good as it can be.

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