You’ll Have Your Own Fighting Style In Assassin’s Creed Odyssey

Assassin’s Creed Odyssey is aiming to take what Ubisoft did in Origins and amplify it in the best ways possible. One such way is by making this into a full-on RPG, and the choices won’t just be in the story or how you make your character look. Rather, it’ll be also in how your character fights, for apparently, Ubisoft is going to make it to where you can actually mix and match fighting styles to do what you want to do in combat.

This comes from creative director Jonathan Dumont, who talked with Gamespot about the fighting system and noted:

“You have base combat and then everything we put on top is to facilitate getting the upper hand over other NPCs. We also wanted that to be a player choice, so we tried to have freedom at the core of everything that we’ve added. But in this case, creating your playstyle, creating your class, we were about (it) as, ‘How cool would it be to mix and match skills?’ We wanted to allow players to say, ‘I want to do these four things in the game and that’s it. And that’s the way I want to play the game!’

Assassin's Creed Odyssey

He also noted that this idea came from the belief that after 10 years of Assassin’s Creed games, there are many players who play the games differently:

“We were looking at it more from a customization perspective instead of trying to enforce a certain way to play the game or unlock things in a certain order,” he continued. “Invest the points where you want them but map them like you want them and create your own playstyle. Because Assassin’s Creed has been around over 10 years now, and we all play different. Some people just want to play stealth and others might want combat, so we want to make sure that your playstyle is the right playstyle for you and that the game allows you to play that way.”

Assassin’s Creed Odyssey arrives on October 5th.

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