Black Ops 4 just got another update recently, and with it came the usual fixes and balance patches that you would expect from the shooter title. But, they also added some story content via the “Ancient Evil” map for Zombie Mode. And also, they added a feature to help with the griefing that is going on in the game’s multiplayer. Specifically, to help prevent “accidental” friendly fire from happening.
They broke it down on Reddit:
“Last but not least, we’ve added a new Ricochet Friendly Fire system to League Play and Hardcore modes to combat intentional teamkilling,” Treyarch’s breakdown of the new patch said. “Ricochet Friendly Fire is now enabled for the first 15 seconds of a match or round, and after 3 teamkills, any subsequent damage dealt to a teammate will reflect back to the attacker. Further Ricochet teamkills will incur an escalating respawn delay penalty, and they’ll be removed from the match after 3 Ricochets. In Search and Destroy, damaging a teammate who is planting or defusing a bomb will also ricochet damage back to the attacking teammate.”
Sadly this is a problem that many multiplayer online titles face, which is why they’re taking steps to try and prevent this from continuing to happen. But whether this will be the solution Black Ops 4 needs long term remains to be seen.
There’s also a new mode in the game’s multiplayer via Barebones:
Barebones in Black Ops 4 features 6v6 TDM and Domination with no Specialist Weapons, Special Issue Equipment, Gear, or Operator Mods allowed. Equipment is now single-use with no cooldowns and comes fully charged on each respawn, and Spawn Select is disabled for faster respawns. You’ll still be able to manually heal and slide, but your choice of Specialist is just for show here, so be sure to set up your classes accordingly! Check out Barebones today in the Featured category and let us know what you think.
Check out the full Patch Notes for all the changes made.