One of the reasons that Microsoft was such an interesting addition to the console wars was that they were a computer company first. And even now with the Xbox One and its predecessors, many still look at them as a PC maker at times. Which is fine by Microsoft as they are all for continuing to make and support the PC world in terms of both hardware and software. But, in recent years, their focus has been more on trying to fix the problems of their latest console.
However, in an interview with PC Gamer, Xbox boss Phil Spencer, he revealed that the company will start making more PC-focused decisions this year:
“While we are proud of our PC gaming heritage, we’ve made some mistakes along our journey,” said Spencer. “We know we have to move forward, informed by our past, with the unique wants, needs and challenges of the PC player at the center of decisions we make. I know we’ve talked quite a bit over time about what we want to deliver for the player on PC, but at E3 this year, and throughout 2019, you’ll begin to see where we’ve been investing to deliver across Store, services, in Windows and in great games. It’s just the beginning.”
A big way to make that happen is through the content of the creators, and Microsoft has been making sure a ton of creators have been brought under the Xbox banner in recent months. Spencer notes that the creators vision is important to them:
“We want to empower game creators… to extend the reach of their games to the broadest global player base possible. That said, we…[understand] that there are certain types of games that may be best experienced within a specific context, or with a specific input method (keyboard and mouse, controller, etc),” he says.
We’ll see what the future holds for the system and PC.